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// AForge Neural Net Library
//
// Copyright � Andrew Kirillov, 2005-2006
// andrew.kirillov@gmail.com
//
namespace AForge.Neuro
{
using System;
/// <summary>
/// Activation layer
/// </summary>
///
/// <remarks>Activation layer is a layer of <see cref="ActivationNeuron">activation neurons</see>.
/// The layer is usually used in multi-layer neural networks.</remarks>
///
public class ActivationLayer : Layer
{
/// <summary>
/// Layer's neurons accessor
/// </summary>
///
/// <param name="index">Neuron index</param>
///
/// <remarks>Allows to access layer's neurons.</remarks>
///
public new ActivationNeuron this[int index]
{
get { return (ActivationNeuron) neurons[index]; }
}
/// <summary>
/// Initializes a new instance of the <see cref="ActivationLayer"/> class
/// </summary>
/// <param name="neuronsCount">Layer's neurons count</param>
/// <param name="inputsCount">Layer's inputs count</param>
/// <param name="function">Activation function of neurons of the layer</param>
///
/// <remarks>The new layet will be randomized (see <see cref="ActivationNeuron.Randomize"/>
/// method) after it is created.</remarks>
///
public ActivationLayer( int neuronsCount, int inputsCount, IActivationFunction function )
: base( neuronsCount, inputsCount )
{
// create each neuron
for ( int i = 0; i < neuronsCount; i++ )
neurons[i] = new ActivationNeuron( inputsCount, function );
}
}
}
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Started software development at about 15 years old and it seems like now it lasts most part of my life. Fortunately did not spend too much time with Z80 and BK0010 and switched to 8086 and further. Similar with programming languages – luckily managed to get away from BASIC and Pascal to things like Assembler, C, C++ and then C#. Apart from daily programming for food, do it also for hobby, where mostly enjoy areas like Computer Vision, Robotics and AI. This led to some open source stuff like
AForge.NET,
Computer Vision Sandbox,
cam2web,
ANNT, etc.