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System File Association

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16 Mar 20072 min read 343.6K   12.3K   140  
This article describes the use of several custom C# classes that can be used to create, view, edit and delete Windows file associations.
/*
* Copyright (c) 2006, Brendan Grant (grantb@dahat.com)
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*     * All original and modified versions of this source code must include the
*       above copyright notice, this list of conditions and the following
*       disclaimer.
*     * This code may not be used with or within any modules or code that is 
*       licensed in any way that that compels or requires users or modifiers
*       to release their source code or changes as a requirement for
*       the use, modification or distribution of binary, object or source code
*       based on the licensed source code. (ex: Cannot be used with GPL code.)
*     * The name of Brendan Grant may be used to endorse or promote products
*       derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY BRENDAN GRANT ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL BRENDAN GRANT BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Win32;

namespace BrendanGrant.Helpers.FileAssociation
{
   /// <summary>
   /// Provides a streamlined interface for reading and writing to the registry.
   /// </summary>
   class RegistryWrapper
   {
      /// <summary>
      /// Reads specified value from the registry.
      /// </summary>
      /// <param name="path">Full registry key (minus root) that contains value.</param>
      /// <param name="valueName">Name of the value within key that will be read.</param>
      /// <returns>Read value.</returns>
      public object Read(string path, string valueName)
      {
         RegistryKey key = Registry.ClassesRoot;
         string[] parts = path.Split('\\');

         if (parts == null || parts.Length == 0)
         {
            return null;
         }

         for (int x = 0; x < parts.Length; x++)
         {
            key = key.OpenSubKey(parts[x]);
            
            if (key == null)
               return null;

            if (x == parts.Length - 1)
            {
               return key.GetValue(valueName, null, RegistryValueOptions.DoNotExpandEnvironmentNames);
            }

         }

         return null;
      }

      /// <summary>
      /// Writes specified value to the registry.
      /// </summary>
      /// <param name="path">Full registry key (minus root) that will contain the value.</param>
      /// <param name="valueName">Name of the value within key that will be written.</param>
      /// <param name="value">Value to be written</param>
      public void Write(string path, string valueName, object value)
      {
         RegistryKey key = Registry.ClassesRoot;
         RegistryKey lastKey = key;
         string[] parts = path.Split('\\');

         if (parts == null || parts.Length == 0)
         {
            return;
         }

         for (int x = 0; x < parts.Length; x++)
         {
            key = key.OpenSubKey(parts[x], true);

            if (key == null)
            {
               key = lastKey.CreateSubKey(parts[x]);
            }

            if (x == parts.Length - 1)
            {
               if (value is string)
               {
                  key.SetValue(valueName, value.ToString());
               }
               else if (value is uint || value.GetType().IsEnum)
               {
                  object o = key.GetValue(valueName, null);

                  if (o == null)
                  {
                     key.SetValue(valueName, value, RegistryValueKind.DWord);
                  }
                  else
                  {
                     RegistryValueKind kind = key.GetValueKind(valueName);

                     if (kind == RegistryValueKind.DWord)
                     {
                        key.SetValue(valueName, value, RegistryValueKind.DWord);
                     }
                     else if (kind == RegistryValueKind.Binary)
                     {
                        uint num = (uint)value;

                        byte[] b = new byte[4];
                        b[0] = (byte)((num & 0x000000FF) >> 0);
                        b[1] = (byte)((num & 0x0000FF00) >> 1);
                        b[2] = (byte)((num & 0x00FF0000) >> 2);
                        b[3] = (byte)((num & 0xFF000000) >> 3);


                        b[0] = (byte)((num & 0x000000FF) >> 0);
                        b[1] = (byte)((num & 0x0000FF00) >> 8);
                        b[2] = (byte)((num & 0x00FF0000) >> 16);
                        b[3] = (byte)((num & 0xFF000000) >> 24);

                        key.SetValue(valueName, b, RegistryValueKind.Binary);
                     }
                     else if (kind == RegistryValueKind.String)
                     {
                        key.SetValue(valueName, "x" + ((uint)value).ToString("X8"));
                     }

                  }

               }
               else if (value is Guid)
               {
                  key.SetValue(valueName, ((Guid)value).ToString("B"));
               }

            }

            lastKey = key;
         }

         if (key != null)
            key.Close();
      }

      /// <summary>
      /// Deletes specified value;
      /// </summary>
      /// <param name="path">Full registry key (minus root) that contains the value to be deleted.</param>
      /// <param name="valueName">Name of value to be deleted</param>
      public void Delete(string path, string valueName)
      {
         RegistryKey key = Registry.ClassesRoot;
         string[] parts = path.Split('\\');

         if (parts == null || parts.Length == 0)
         {
            return;
         }

         for (int x = 0; x < parts.Length; x++)
         {
            key = key.OpenSubKey(parts[x], true);

            if (key == null)
               return;

            if (x == parts.Length - 1)
            {
               key.DeleteValue(valueName, false);
            }
         }
      }

   }
}

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