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Use of free SocketPro package for creating super client and server applications

, 23 Feb 2002
A set of socket libraries for writing distributed computing applications over the internet
netdemo
ClientComponents
MultiSvsSample
SvrComponents
bin
include
lib
Samples
client
DnsSvs
GetHTML
InternetIO
MultiSvsSample
SpeedTest
res
DResolver
Svr
NormalApp
NTSvs
help
trash
SecureSocket
SafeSocket
DNSResolver.exe
GetHtml.exe
IONet.exe
MultipleSvs.exe
MultiSvs.exe
MultiSvsClient.exe
NetBaseR.dll
SafeSocket.exe
SecureSocket.exe
SpeedTest.exe
ClientSocket.dll
DResolver.dll
SBroker.dll
SockFile.dll
fundamental.gif
patterns.gif
NetBaseR.lib
DNSResolver
DNSResolver.vbp
DNSResolver.vbw
frmDNSResolver.frm
frmDNSResolver.frx
frmChatClient.frm
frmChatClient.frx
GETHTML.vbp
GETHTML.vbw
iIO.frm
IONet
IONet.vbp
IONet.vbw
frmMultiSvs.frm
frmMultiSvs.frx
MultiSvs.vbp
MultiSvs.vbw
SafeSocket.vbp
SafeSocket.vbw
SecureSocket.frm
SpeedTest.ico
SpeedTest.aps
SpeedTest.clw
SpeedTest.dsp
SpeedTest.dsw
dlldata.obj
DNS.rgs
DResolver.aps
DResolver.def
DResolver.dsp
DResolver.dsw
DResolver.opt
DResolver.plg
DResolver.tlb
DResolverps.def
DResolverps.exp
DResolverps.lib
DResolverps.mk
DResolver_i.obj
DResolver_p.obj
MultipleSvs.dsp
MultipleSvs.dsw
MultiSvs.dsp
MultiSvs.dsw
MultiSvs.rgs
MultiSvs.tlb
MultiSvsps.def
MultiSvsps.mk
dlldata.obj
SafeSocket.aps
SafeSocket.dsp
SafeSocket.dsw
SafeSocket.plg
SafeSocket.rgs
SafeSocket.tlb
SafeSocketps.def
SafeSocketps.dll
SafeSocketps.exp
SafeSocketps.lib
SafeSocketps.mk
SafeSocket_i.obj
SafeSocket_p.obj
SPassword.rgs
MultipleSvs.exe
MultiSvs.exe
NetBaseR.dll
SafeSocket.exe
// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__3796D07D_EBEC_11D5_8B2A_002078B038BB__INCLUDED_)
#define AFX_STDAFX_H__3796D07D_EBEC_11D5_8B2A_002078B038BB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
//#define _ATL_APARTMENT_THREADED


#define _ATL_FREE_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>

#define DONT_NEED_NETBASE_DLL

#include "AsySocket.h"

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__3796D07D_EBEC_11D5_8B2A_002078B038BB__INCLUDED)

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About the Author

Yuancai (Charlie) Ye
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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