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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.312
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MT.WindowsUI.NavigationPane.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MT.WindowsUI.NavigationPane.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap ArrowDown {
get {
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ArrowUp {
get {
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NavigateBar {
get {
object obj = ResourceManager.GetObject("NavigateBar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NoImage {
get {
object obj = ResourceManager.GetObject("NoImage", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Add or Remove Button.
/// </summary>
internal static string TEXT_ADD_OR_REMOVE_BUTTON {
get {
return ResourceManager.GetString("TEXT_ADD_OR_REMOVE_BUTTON", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
internal static string TEXT_BUTTON_CANCEL {
get {
return ResourceManager.GetString("TEXT_BUTTON_CANCEL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide.
/// </summary>
internal static string TEXT_BUTTON_HIDE {
get {
return ResourceManager.GetString("TEXT_BUTTON_HIDE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Move Down.
/// </summary>
internal static string TEXT_BUTTON_MOVE_DOWN {
get {
return ResourceManager.GetString("TEXT_BUTTON_MOVE_DOWN", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Move Up.
/// </summary>
internal static string TEXT_BUTTON_MOVE_UP {
get {
return ResourceManager.GetString("TEXT_BUTTON_MOVE_UP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
internal static string TEXT_BUTTON_OK {
get {
return ResourceManager.GetString("TEXT_BUTTON_OK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Reset.
/// </summary>
internal static string TEXT_BUTTON_RESET {
get {
return ResourceManager.GetString("TEXT_BUTTON_RESET", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Collapse.
/// </summary>
internal static string TEXT_COLLAPSE_BUTTON_COLLAPSE {
get {
return ResourceManager.GetString("TEXT_COLLAPSE_BUTTON_COLLAPSE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Expand.
/// </summary>
internal static string TEXT_COLLAPSE_BUTTON_EXPAND {
get {
return ResourceManager.GetString("TEXT_COLLAPSE_BUTTON_EXPAND", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Configure Buttons.
/// </summary>
internal static string TEXT_CONFIGURE_BUTTONS {
get {
return ResourceManager.GetString("TEXT_CONFIGURE_BUTTONS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display buttons in this order.
/// </summary>
internal static string TEXT_LABEL_ORDER_DESCRIPTION {
get {
return ResourceManager.GetString("TEXT_LABEL_ORDER_DESCRIPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Navigation Pane Options....
/// </summary>
internal static string TEXT_MENU_OPTIONS {
get {
return ResourceManager.GetString("TEXT_MENU_OPTIONS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select Color Table.
/// </summary>
internal static string TEXT_SELECT_COLOR_TABLE {
get {
return ResourceManager.GetString("TEXT_SELECT_COLOR_TABLE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show Fewer Buttons.
/// </summary>
internal static string TEXT_SHOW_FEWER_BUTTONS {
get {
return ResourceManager.GetString("TEXT_SHOW_FEWER_BUTTONS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show More Buttons.
/// </summary>
internal static string TEXT_SHOW_MORE_BUTTONS {
get {
return ResourceManager.GetString("TEXT_SHOW_MORE_BUTTONS", resourceCulture);
}
}
}
}
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