- sdimultisplit_part3.zip
- SDIMultiSplit
- bin
- SDIMultiApp1.exe
- CodeProject Article
- add_gridcontrol_01.png
- add_menu_items_01.png
- add_menu_items_02.png
- add_menu_items_03.png
- add_msg_handler_01.png
- add_msg_handler_02.png
- add_viewclass_01.png
- add_viewclass_02.png
- add_viewclass_03.png
- add_viewclass_04.png
- add_viewclass_05.png
- app_after_part3.png
- app1_stage_01.png
- app1_stage_01b.png
- code_notes_msgmap_01.png
- code_notes_msgmap_02.png
- CPArticle_Part_01.html
- CPArticle_Part_01.html.bak
- CPArticle_Part_02.html
- CPArticle_Part_02.html.bak
- CPArticle_Part_03.html
- CPArticle_Part_03.html.bak
- create_app1_01.png
- create_app1_02.png
- create_app1_03.png
- create_app1_04.png
- create_app1_05.png
- create_app1_06.png
- create_app1_07.png
- create_app1_08.png
- create_app1_09.png
- create_app1_10.png
- create_solution_01.png
- create_solution_02.png
- create_solution_03.png
- part_02_done_01.png
- part_02_done_02.png
- part_02_done_03.png
- part_02_done_04.png
- part_03_statusbar_01.png
- part_03_statusbar_02.png
- CodeProject
- include
- MFCGridControl_2-25
- SDIMultiApp1
- SDIMultiSplit.sln
- SDIMultiSplit.suo
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/////////////////////////////////////////////////////////////////////////////
// GridCell.h : header file
//
// MFC Grid Control - Grid cell class header file
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2000. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGridCtrl;
#include "GridCellBase.h"
//#define GRIDCTRL_MINSIZE
#ifdef GRIDCTRL_MINSIZE
class CGridCellAttr
{
public:
virtual DWORD GetFormat() { return m_nFormat; }
virtual COLORREF GetTextClr() { return m_crFgClr; }
virtual COLORREF GetBackClr() { return m_crBkClr; }
virtual const LOGFONT* GetFont() { return &m_lfFont; }
virtual UINT GetMargin() { return m_nMargin; }
static DWORD GetDefFormat() { return m_nDefFormat; }
static COLORREF GetDefTextClr() { return m_crDefFgClr; }
static COLORREF GetDefBackClr() { return m_crDefBkClr; }
static const LOGFONT* GetDefFont() { return &m_lfFont; }
static UINT GetDefMargin() { return m_nMargin; }
protected:
DWORD m_nFormat; // Cell format
COLORREF m_crBkClr; // Background colour (or CLR_DEFAULT)
COLORREF m_crFgClr; // Forground colour (or CLR_DEFAULT)
LOGFONT m_lfFont; // Cell font
UINT m_nMargin; // Internal cell margin
protected:
static DWORD m_nDefFormat; // Cell format
static COLORREF m_crDefBkClr; // Background colour (or CLR_DEFAULT)
static COLORREF m_crDefFgClr; // Forground colour (or CLR_DEFAULT)
static LOGFONT m_lfDefFont; // Cell font
static UINT m_nDefMargin; // Internal cell margin
};
#endif
// Each cell contains one of these. Fields "row" and "column" are not stored since we
// will usually have acces to them in other ways, and they are an extra 8 bytes per
// cell that is probably unnecessary.
class CGridCell : public CGridCellBase
{
friend class CGridCtrl;
DECLARE_DYNCREATE(CGridCell)
// Construction/Destruction
public:
CGridCell();
virtual ~CGridCell();
// Attributes
public:
virtual void SetText(LPCTSTR szText) { m_strText = szText; }
virtual void SetImage(int nImage) { m_nImage = nImage; }
virtual void SetData(LPARAM lParam) { m_lParam = lParam; }
virtual void SetGrid(CGridCtrl* pGrid) { m_pGrid = pGrid; }
// virtual void SetState(DWORD nState); - use base class version
virtual void SetFormat(DWORD nFormat);
virtual void SetTextClr(COLORREF clr);
virtual void SetBackClr(COLORREF clr);
virtual void SetFont(const LOGFONT* plf);
virtual void SetMargin( UINT nMargin);
virtual void SetCoords( int /* nRow */, int /* nCol */) {} // don't need to know the row and
// column for base implementation
virtual LPCTSTR GetText() { return (m_strText.IsEmpty())? _T("") : m_strText; }
virtual int GetImage() { return m_nImage; }
virtual LPARAM GetData() { return m_lParam; }
virtual CGridCtrl* GetGrid() { return m_pGrid; }
// virtual DWORD GetState() - use base class
virtual DWORD GetFormat();
virtual COLORREF GetTextClr();
virtual COLORREF GetBackClr();
virtual const LOGFONT* GetFont();
virtual UINT GetMargin();
virtual BOOL IsEditing() { return m_bEditing; }
virtual void Reset();
// editing cells
public:
virtual BOOL Edit(int nRow, int nCol, CRect rect, CPoint point, UINT nID, UINT nChar);
virtual void EndEdit();
protected:
virtual void OnEndEdit();
protected:
CString m_strText; // Cell text (or binary data if you wish...)
LPARAM m_lParam; // 32-bit value to associate with item
int m_nImage; // Index of the list view item�s icon
#ifdef GRIDCTRL_MINSIZE
CGridCellAttr* m_pAttr; // Less commonly used attributes. NULL if defaults are used
#else
DWORD m_nFormat;
COLORREF m_crFgClr;
COLORREF m_crBkClr;
LOGFONT m_lfFont;
UINT m_nMargin;
#endif
BOOL m_bEditing; // Cell being edited?
CGridCtrl* m_pGrid; // Parent grid control
CWnd* m_pEditWnd;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRIDCELL_H__519FA702_722C_11D1_ABBA_00A0243D1382__INCLUDED_)
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I've been paid as a programmer since 1982 with experience in Pascal, and C++ (both self-taught), and began writing Windows programs in 1991 using Visual C++ and MFC. In the 2nd half of 2007, I started writing C# Windows Forms and ASP.Net applications, and have since done WPF, Silverlight, WCF, web services, and Windows services.
My weakest point is that my moments of clarity are too brief to hold a meaningful conversation that requires more than 30 seconds to complete. Thankfully, grunts of agreement are all that is required to conduct most discussions without committing to any particular belief system.