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100% Reflective Class Diagram Creation Tool

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14 Jun 2011CPOL28 min read 1.8M   39.6K   1.2K  
100% Reflective Class Diagram Creation Tool
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.1302
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace AutoDiagramer {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resource1 {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resource1() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AutoDiagramer.Resource1", typeof(Resource1).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap about16 {
            get {
                object obj = ResourceManager.GetObject("about16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap AboutImg {
            get {
                object obj = ResourceManager.GetObject("AboutImg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap BannerImg {
            get {
                object obj = ResourceManager.GetObject("BannerImg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Collapse9 {
            get {
                object obj = ResourceManager.GetObject("Collapse9", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Constructors16 {
            get {
                object obj = ResourceManager.GetObject("Constructors16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Draw16 {
            get {
                object obj = ResourceManager.GetObject("Draw16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap edging {
            get {
                object obj = ResourceManager.GetObject("edging", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Events16 {
            get {
                object obj = ResourceManager.GetObject("Events16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Exit16 {
            get {
                object obj = ResourceManager.GetObject("Exit16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Expand9 {
            get {
                object obj = ResourceManager.GetObject("Expand9", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Fields16 {
            get {
                object obj = ResourceManager.GetObject("Fields16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap help16 {
            get {
                object obj = ResourceManager.GetObject("help16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap HideTree {
            get {
                object obj = ResourceManager.GetObject("HideTree", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap HideTree16 {
            get {
                object obj = ResourceManager.GetObject("HideTree16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Interfaces16 {
            get {
                object obj = ResourceManager.GetObject("Interfaces16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MainCollapse13 {
            get {
                object obj = ResourceManager.GetObject("MainCollapse13", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MainExpand13 {
            get {
                object obj = ResourceManager.GetObject("MainExpand13", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Method16 {
            get {
                object obj = ResourceManager.GetObject("Method16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap open16 {
            get {
                object obj = ResourceManager.GetObject("open16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap print16 {
            get {
                object obj = ResourceManager.GetObject("print16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Prop16 {
            get {
                object obj = ResourceManager.GetObject("Prop16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap save16 {
            get {
                object obj = ResourceManager.GetObject("save16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SaveImg {
            get {
                object obj = ResourceManager.GetObject("SaveImg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Setting16 {
            get {
                object obj = ResourceManager.GetObject("Setting16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SettingImg {
            get {
                object obj = ResourceManager.GetObject("SettingImg", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ShowTree {
            get {
                object obj = ResourceManager.GetObject("ShowTree", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ShowTree16 {
            get {
                object obj = ResourceManager.GetObject("ShowTree16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap View16 {
            get {
                object obj = ResourceManager.GetObject("View16", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United Kingdom United Kingdom
I currently hold the following qualifications (amongst others, I also studied Music Technology and Electronics, for my sins)

- MSc (Passed with distinctions), in Information Technology for E-Commerce
- BSc Hons (1st class) in Computer Science & Artificial Intelligence

Both of these at Sussex University UK.

Award(s)

I am lucky enough to have won a few awards for Zany Crazy code articles over the years

  • Microsoft C# MVP 2016
  • Codeproject MVP 2016
  • Microsoft C# MVP 2015
  • Codeproject MVP 2015
  • Microsoft C# MVP 2014
  • Codeproject MVP 2014
  • Microsoft C# MVP 2013
  • Codeproject MVP 2013
  • Microsoft C# MVP 2012
  • Codeproject MVP 2012
  • Microsoft C# MVP 2011
  • Codeproject MVP 2011
  • Microsoft C# MVP 2010
  • Codeproject MVP 2010
  • Microsoft C# MVP 2009
  • Codeproject MVP 2009
  • Microsoft C# MVP 2008
  • Codeproject MVP 2008
  • And numerous codeproject awards which you can see over at my blog

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