//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Soundfingerprinting.SoundTools.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Soundfingerprinting.SoundTools.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Connection string cannot be null or empty!.
/// </summary>
public static string ConnectionStringEmpty {
get {
return ResourceManager.GetString("ConnectionStringEmpty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not find SoundFingerprintingLib assembly!.
/// </summary>
public static string CouldNotFindSoundLibError {
get {
return ResourceManager.GetString("CouldNotFindSoundLibError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to End!.
/// </summary>
public static string End {
get {
return ResourceManager.GetString("End", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ensembling ended!.
/// </summary>
public static string EnsemblingEnded {
get {
return ResourceManager.GetString("EnsemblingEnded", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error!.
/// </summary>
public static string Error {
get {
return ResourceManager.GetString("Error", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select path to file to be analyzed!.
/// </summary>
public static string ErrorNoFileToAnalyze {
get {
return ResourceManager.GetString("ErrorNoFileToAnalyze", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exception in DAL!.
/// </summary>
public static string ExceptioInDal {
get {
return ResourceManager.GetString("ExceptioInDal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (*.xml)|*.xml.
/// </summary>
public static string ExportFilter {
get {
return ResourceManager.GetString("ExportFilter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File converted!.
/// </summary>
public static string FileConverted {
get {
return ResourceManager.GetString("FileConverted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (*.csv)|*.csv.
/// </summary>
public static string FileFilterCSV {
get {
return ResourceManager.GetString("FileFilterCSV", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ensemble (*.ens)|*.ens.
/// </summary>
public static string FileFilterEnsemble {
get {
return ResourceManager.GetString("FileFilterEnsemble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to JPEG File Interchange Format (*.jpg)|*.jpg.
/// </summary>
public static string FileFilterJPeg {
get {
return ResourceManager.GetString("FileFilterJPeg", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (*.mp3)|*.mp3.
/// </summary>
public static string FileFilterMp3 {
get {
return ResourceManager.GetString("FileFilterMp3", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (*.wav)|*.wav.
/// </summary>
public static string FileFilterWav {
get {
return ResourceManager.GetString("FileFilterWav", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File list is empty. No files to be inserted to the database!.
/// </summary>
public static string FileListEmpty {
get {
return ResourceManager.GetString("FileListEmpty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty file list!.
/// </summary>
public static string FileListEmptyCaption {
get {
return ResourceManager.GetString("FileListEmptyCaption", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Writing in this folder is prohibited! Please select another path!.
/// </summary>
public static string FileWriteDenial {
get {
return ResourceManager.GetString("FileWriteDenial", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Finished.
/// </summary>
public static string Finished {
get {
return ResourceManager.GetString("Finished", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hash Bins inserted!.
/// </summary>
public static string HashBinsInserted {
get {
return ResourceManager.GetString("HashBinsInserted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Image decomposed successfully!.
/// </summary>
public static string ImageDecomposedSuccessfuly {
get {
return ResourceManager.GetString("ImageDecomposedSuccessfuly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The image was drawn!.
/// </summary>
public static string ImageIsDrawn {
get {
return ResourceManager.GetString("ImageIsDrawn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Insertion ended!.
/// </summary>
public static string InsertionEnded {
get {
return ResourceManager.GetString("InsertionEnded", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to
///.
/// </summary>
public static string LineFeed {
get {
return ResourceManager.GetString("LineFeed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (*.mp3)|*.mp3|(*.wav)|*.wav|(*.flac)|*.flac.
/// </summary>
public static string MusicFilter {
get {
return ResourceManager.GetString("MusicFilter", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to .ntwrk.
/// </summary>
public static string NetworkExtension {
get {
return ResourceManager.GetString("NetworkExtension", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No such file!.
/// </summary>
public static string NoSuchFile {
get {
return ResourceManager.GetString("NoSuchFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Permutations.
/// </summary>
public static string Permutations {
get {
return ResourceManager.GetString("Permutations", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Permutations generation successfully ended!.
/// </summary>
public static string PermutationsGenerated {
get {
return ResourceManager.GetString("PermutationsGenerated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recognition ended!.
/// </summary>
public static string RecognitionEnded {
get {
return ResourceManager.GetString("RecognitionEnded", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recognition ended with an error!.
/// </summary>
public static string RecognitionEndedWithAnError {
get {
return ResourceManager.GetString("RecognitionEndedWithAnError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select path to file to be drawn!.
/// </summary>
public static string SelectAPathToBeDrawn {
get {
return ResourceManager.GetString("SelectAPathToBeDrawn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select file!.
/// </summary>
public static string SelectFile {
get {
return ResourceManager.GetString("SelectFile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please select a folder with songs to be queried!.
/// </summary>
public static string SelectFolderWithSongs {
get {
return ResourceManager.GetString("SelectFolderWithSongs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select path to file to dump into!.
/// </summary>
public static string SelectPathToDump {
get {
return ResourceManager.GetString("SelectPathToDump", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select path to serialized ensemble.
/// </summary>
public static string SelectPathToSerializedEnsemble {
get {
return ResourceManager.GetString("SelectPathToSerializedEnsemble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select Connection String to Validation database!.
/// </summary>
public static string SelectValidationDB {
get {
return ResourceManager.GetString("SelectValidationDB", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Songs.
/// </summary>
public static string Songs {
get {
return ResourceManager.GetString("Songs", resourceCulture);
}
}
public static System.Drawing.Icon Sound {
get {
object obj = ResourceManager.GetObject("Sound", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Please specify the path to network ensemble!.
/// </summary>
public static string SpecifyPathToNetworkEnsemble {
get {
return ResourceManager.GetString("SpecifyPathToNetworkEnsemble", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Success.
/// </summary>
public static string Success {
get {
return ResourceManager.GetString("Success", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Text files (*.txt)|*.txt.
/// </summary>
public static string TextFiles {
get {
return ResourceManager.GetString("TextFiles", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Training finished!.
/// </summary>
public static string TrainingFinished {
get {
return ResourceManager.GetString("TrainingFinished", resourceCulture);
}
}
}
}