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Dynamic Generation of Interfaces Using a Pool of Objects

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3 Oct 20075 min read 32.6K   147   34  
An article introducing a mechanism for on-the-fly interface generation
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("RemotingClient")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("NDS")]
[assembly: AssemblyProduct("RemotingClient")]
[assembly: AssemblyCopyright("Copyright © NDS 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0b1e635c-7293-45f4-bc3c-85fdf8959747")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Written By
Web Developer
Israel Israel
I am a software engineer, as well as a research student at The Hebrew University. I love coding, math, computer theory, reading, tennis, guitar, swimming, animals, and - most importantly - my wife and family.

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