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Gallery Server Pro - An ASP.NET Gallery for Sharing Photos, Video, Audio and Other Media

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18 Oct 2013GPL331 min read 828.5K   539  
Gallery Server Pro is a complete, stable ASP.NET gallery for sharing photos, video, audio and other media. This article presents the overall architecture and major features.
using System;
using System.IO;
using System.Globalization;
using System.Drawing;
using System.Drawing.Imaging;
using GalleryServerPro.Business.Interfaces;
using GalleryServerPro.Business.Metadata;
using GalleryServerPro.Business.Properties;

namespace GalleryServerPro.Business
{
	//TODO: Refactor metadata extraction to metadata class so that it can be reloaded during synchs if necessary
	/// <summary>
	/// Provides functionality for creating and saving the thumbnail image files associated with <see cref="Video" /> gallery objects.
	/// </summary>
	public class VideoThumbnailCreator : IDisplayObjectCreator
	{
		private readonly IGalleryObject _galleryObject;

		/// <summary>
		/// Initializes a new instance of the <see cref="VideoThumbnailCreator"/> class.
		/// </summary>
		/// <param name="galleryObject">The gallery object.</param>
		public VideoThumbnailCreator(IGalleryObject galleryObject)
		{
			this._galleryObject = galleryObject;
		}

		/// <summary>
		/// Generate the thumbnail image for this display object and save it to the file system. The routine may decide that
		/// a file does not need to be generated, usually because it already exists. However, it will always be
		/// created if the relevant flag is set on the parent <see cref="IGalleryObject" />. (Example: If
		/// <see cref="IGalleryObject.RegenerateThumbnailOnSave" /> = true, the thumbnail file will always be created.) No data is
		/// persisted to the data store.
		/// </summary>
		public void GenerateAndSaveFile()
		{
			// If necessary, generate and save the thumbnail version of the video.
			if (!(IsThumbnailImageRequired()))
			{
				return; // No thumbnail image required.
			}

			IGallerySettings gallerySetting = Factory.LoadGallerySetting(_galleryObject.GalleryId);

			// Generate a temporary filename to store the thumbnail created by FFmpeg.
			string tmpVideoThumbnailPath = Path.Combine(AppSetting.Instance.TempUploadDirectory, String.Concat(Guid.NewGuid().ToString(), ".jpg"));

			// Request that FFmpeg create the thumbnail. If successful, the file will be created.
			string ffmpegOutput = FFmpeg.GenerateThumbnail(this._galleryObject.Original.FileNamePhysicalPath, tmpVideoThumbnailPath, gallerySetting.VideoThumbnailPosition, this._galleryObject.GalleryId);

			if (!String.IsNullOrEmpty(ffmpegOutput) && this._galleryObject.IsNew && gallerySetting.ExtractMetadata && this._galleryObject.ExtractMetadataOnSave)
			{
				// When metadata extraction is enabled and we have a new video where we have some output from FFmpeg, parse the data.
				MediaObjectMetadataExtractor metadata = new MediaObjectMetadataExtractor(this._galleryObject.Original.FileNamePhysicalPath, this._galleryObject.GalleryId, ffmpegOutput);
				this._galleryObject.MetadataItems.AddRange(metadata.GetGalleryObjectMetadataItemCollection());
				this._galleryObject.ExtractMetadataOnSave = false; // Sends signal to save routine to not re-extract metadata
			}

			// Verify image was created from video, trying again using a different video position setting if necessary.
			ValidateVideoThumbnail(tmpVideoThumbnailPath, gallerySetting.VideoThumbnailPosition);

			// Determine file name and path of the thumbnail image.
			string thumbnailPath = HelperFunctions.MapAlbumDirectoryStructureToAlternateDirectory(this._galleryObject.Original.FileInfo.DirectoryName, gallerySetting.FullThumbnailPath, gallerySetting.FullMediaObjectPath);
			string newFilename = GenerateNewFilename(thumbnailPath, ImageFormat.Jpeg, gallerySetting.ThumbnailFileNamePrefix);
			string newFilePath = Path.Combine(thumbnailPath, newFilename);

			int newWidth, newHeight;
			if (File.Exists(tmpVideoThumbnailPath))
			{
				// FFmpeg successfully created a thumbnail image the same size as the video. Now resize it to the width and height we need.
				using (Bitmap originalBitmap = new Bitmap(tmpVideoThumbnailPath))
				{
					ImageHelper.CalculateThumbnailWidthAndHeight(originalBitmap.Width, originalBitmap.Height, out newWidth, out newHeight, false, gallerySetting.MaxThumbnailLength);

					// Get JPEG quality value (0 - 100). This is ignored if imgFormat = GIF.
					int jpegQuality = gallerySetting.ThumbnailImageJpegQuality;

					// Generate the new image and save to disk.
					ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newWidth, newHeight, jpegQuality);
				}

				try
				{
					// Now delete the thumbnail image created by FFmpeg, but no worries if an error happens. The file is in the temp directory
					// which is cleaned out each time the app starts anyway.
					File.Delete(tmpVideoThumbnailPath);
				}
				catch (Exception ex)
				{
					ErrorHandler.Error.Record(ex, this._galleryObject.GalleryId, Factory.LoadGallerySettings(), AppSetting.Instance);
				}
			}
			else
			{
				// FFmpeg didn't run or no thumbnail image was created by FFmpeg. Build a generic video thumbnail.
				using (Bitmap originalBitmap = Resources.GenericThumbnailImage_Video)
				{
					ImageHelper.CalculateThumbnailWidthAndHeight(originalBitmap.Width, originalBitmap.Height, out newWidth, out newHeight, true, gallerySetting.MaxThumbnailLength);

					// Get JPEG quality value (0 - 100).
					int jpegQuality = gallerySetting.ThumbnailImageJpegQuality;

					// Generate the new image and save to disk.
					ImageHelper.SaveImageFile(originalBitmap, newFilePath, ImageFormat.Jpeg, newWidth, newHeight, jpegQuality);
				}
			}

			this._galleryObject.Thumbnail.Width = newWidth;
			this._galleryObject.Thumbnail.Height = newHeight;
			this._galleryObject.Thumbnail.FileName = newFilename;
			this._galleryObject.Thumbnail.FileNamePhysicalPath = newFilePath;

			int fileSize = (int)(this._galleryObject.Thumbnail.FileInfo.Length / 1024);

			this._galleryObject.Thumbnail.FileSizeKB = (fileSize < 1 ? 1 : fileSize); // Very small files should be 1, not 0.
		}

		/// <summary>
		/// Verify the image was created from the video. If not, it might be because the video is shorter than the position
		/// where we tried to grab the image. If this is the case, try again, except grab an image from the beginning of the video.
		/// </summary>
		/// <param name="tmpVideoThumbnailPath">The video thumbnail path.</param>
		/// <param name="videoThumbnailPosition">The position, in seconds, in the video where the thumbnail is generated from a frame.</param>
		private void ValidateVideoThumbnail(string tmpVideoThumbnailPath, int videoThumbnailPosition)
		{
			if (!File.Exists(tmpVideoThumbnailPath))
			{
				IGalleryObjectMetadataItem metadataItem;
				if (this._galleryObject.MetadataItems.TryGetMetadataItem(FormattedMetadataItemName.Duration, out metadataItem))
				{
					TimeSpan duration;
					if (TimeSpan.TryParse(metadataItem.Value, out duration))
					{
						if (duration < new TimeSpan(0, 0, videoThumbnailPosition))
						{
							// Video is shorter than the number of seconds where we are suppossed to grab the thumbnail.
							// Try again, except use 1 second instead of the gallery setting.
							const int videoThumbnailPositionFallback = 1;
							FFmpeg.GenerateThumbnail(this._galleryObject.Original.FileNamePhysicalPath, tmpVideoThumbnailPath, videoThumbnailPositionFallback, this._galleryObject.GalleryId);
						}
					}
				}
			}
		}

		private bool IsThumbnailImageRequired()
		{
			// We must create a thumbnail image in the following circumstances:
			// 1. The file corresponding to a previously created thumbnail image file does not exist.
			//    OR
			// 2. The overwrite flag is true.

			bool thumbnailImageMissing = IsThumbnailImageFileMissing(); // Test 1

			bool overwriteFlag = this._galleryObject.RegenerateThumbnailOnSave; // Test 2

			return (thumbnailImageMissing || overwriteFlag);
		}

		private bool IsThumbnailImageFileMissing()
		{
			// Does the thumbnail image file exist? (Maybe it was accidentally deleted or moved by the user,
			// or maybe it's a new object.)
			bool thumbnailImageExists = false;
			bool objectExistsInDataStore = !this._galleryObject.IsNew;

			if (objectExistsInDataStore)
			{
				if (File.Exists(this._galleryObject.Thumbnail.FileNamePhysicalPath))
				{
					// Thumbnail image file exists.
					thumbnailImageExists = true;
				}
			}

			bool thumbnailImageIsMissing = !thumbnailImageExists;

			return thumbnailImageIsMissing;
		}

		/// <summary>
		/// Determine name of new file and ensure it is unique in the directory. (Example: If original = puppy.jpg,
		/// thumbnail = zThumb_puppy.jpg)
		/// </summary>
		/// <param name="thumbnailPath">The path to the directory where the thumbnail file is to be created.</param>
		/// <param name="imgFormat">The image format of the thumbnail.</param>
		/// <param name="filenamePrefix">A string to prepend to the filename. Example: "zThumb_"</param>
		/// <returns>
		/// Returns the name of the new thumbnail file name and ensure it is unique in the directory.
		/// </returns>
		private string GenerateNewFilename(string thumbnailPath, ImageFormat imgFormat, string filenamePrefix)
		{
			string nameWithoutExtension = Path.GetFileNameWithoutExtension(this._galleryObject.Original.FileInfo.Name);
			string thumbnailFilename = string.Format(CultureInfo.CurrentCulture, "{0}{1}.{2}", filenamePrefix, nameWithoutExtension, imgFormat.ToString().ToLower(CultureInfo.CurrentCulture));

			thumbnailFilename = HelperFunctions.ValidateFileName(thumbnailPath, thumbnailFilename);

			return thumbnailFilename;
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer (Senior) Tech Info Systems
United States United States
I have nearly 20 years of industry experience in software development, architecture, and Microsoft Office products. My company Tech Info Systems provides custom software development services for corporations, governments, and other organizations. Tech Info Systems is a registered member of the Microsoft Partner Program and I am a Microsoft Certified Professional Developer (MCPD).

I am the creator and lead developer of Gallery Server Pro, a free, open source ASP.NET gallery for sharing photos, video, audio, documents, and other files over the web. It has been developed over several years and has involved thousands of hours. The end result is a robust, configurable, and professional grade gallery that can be integrated into your web site, whether you are a large corporation, small business, professional photographer, or a local church.

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