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d3d Game Engine Written in C#

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6 Nov 2007 49.6K   2.3K   30  
The beginning of a 1st person 3d game engine written in C# using managed DirectX
//------------------------------------------------------------------------------
// <auto-generated>
//     Dieser Code wurde von einem Tool generiert.
//     Laufzeitversion:2.0.50727.42
//
//     Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
//     der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------

namespace WindowsApplication1.Properties {
    
    
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
        
        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
        
        public static Settings Default {
            get {
                return defaultInstance;
            }
        }
    }
}

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