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Customizable Tree Control with Animation Support

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8 Apr 2008CPOL4 min read 107.7K   23   115  
A tree control implementation, allowing complete customization and animation support
/////////////////////////////////////////////////////////////////////////////
//
// (c) 2007 BinaryComponents Ltd.  All Rights Reserved.
//
// http://www.binarycomponents.com/
//
/////////////////////////////////////////////////////////////////////////////

using System;
using System.Collections.Generic;
using System.Text;

namespace BinaryComponents.VectorGraphics.Factories
{
	public sealed class Rectangle
	{
		public Primitives.Path Create( Types.Rectangle rect )
		{
			return Create( rect.X, rect.Y, rect.Width, rect.Height );
		}

		public Primitives.Path Create( double x, double y, double width, double height )
		{
			Primitives.Path path = new Primitives.Path();

			path.Add( new Primitives.Path.Move( new Types.Point( x, y ) ) );
			path.Add( new Primitives.Path.Line( new Types.Point( x + width, y ) ) );
			path.Add( new Primitives.Path.Line( new Types.Point( x + width, y + height ) ) );
			path.Add( new Primitives.Path.Line( new Types.Point( x, y + height ) ) );
			path.Add( new Primitives.Path.Line( new Types.Point( x, y ) ) );
			path.Add( new Primitives.Path.Close() );

			return path;
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United Kingdom United Kingdom
I'm currently working for a small start-up company, BinaryComponents Ltd, producing the FeedGhost RSS reader.

FeedGhost RSS Reader:
http://www.feedghost.com

Bespoke Software Development
http://www.binarycomponents.com

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