using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace Logitech.Windows.MotionFlow
{
public class NativeMotionTerminal : MotionElement, INativeMotionInput, IMotionInput
{
#region Constants
public static readonly NativeMotionTerminal Current = new NativeMotionTerminal();
#endregion
#region INativeMotionInput
public void Transmit(IMotionInfo info, int nativeDelta, INativeMotionOutput source) { }
public void OnCoupledTransfer(IMotionInfo info, int nativeDelta, INativeMotionTransferOutput source) { }
public void Reset() { }
#endregion
#region IMotionInput Members
public void Transmit(IMotionInfo info, double delta, IMotionOutput source) { }
public void OnCoupledTransfer(IMotionInfo info, double delta, IMotionTransferOutput source) { }
#endregion
}
}