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Templates, Inversion of Control, Factories, and so on

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8 Jul 2011CPOL11 min read 22.9K   270   18  
This article gives a little presentation of Control Templates, Data Templates, Inversion of Control, and Factories, explaining why they are all related and how to better use them.
using System;
using System.IO;

namespace Pfz.Extensions
{
	/// <summary>
	/// Adds overloads to the stream Read method and adds the FullRead method,
	/// which will continue to read until it reads everything that was requested,
	/// or throws an IOException.
	/// </summary>
	public static class PfzStreamExtensions
	{
		/// <summary>
		/// Calls read using the full given buffer.
		/// </summary>
		public static int Read(this Stream stream, byte[] buffer)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			return stream.Read(buffer, 0, buffer.Length);
		}
		
		/// <summary>
		/// Calls read using the given buffer and the initialIndex.
		/// </summary>
		public static int Read(this Stream stream, byte[] buffer, int initialIndex)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			return stream.Read(buffer, initialIndex, buffer.Length - initialIndex);
		}
		
		/// <summary>
		/// Writes all the bytes in the given buffer.
		/// </summary>
		public static void Write(this Stream stream, byte[] buffer)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			stream.Write(buffer, 0, buffer.Length);
		}
		
		/// <summary>
		/// Writes the bytes from the given buffer, beginning at the given beginIndex.
		/// </summary>
		public static void Write(this Stream stream, byte[] buffer, int initialIndex)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			stream.Write(buffer, initialIndex, buffer.Length - initialIndex);
		}

		/// <summary>
		/// Will read the given buffer to the end.
		/// Throws an exception if it's not possible to read the full buffer.
		/// </summary>
		public static void FullRead(this Stream stream, byte[] buffer)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			stream.FullRead(buffer, 0, buffer.Length);
		}
		
		/// <summary>
		/// Full reads the stream over the given buffer, but only at the given
		/// initialIndex. If the requested length can't be read, throws an 
		/// IOException.
		/// </summary>
		public static void FullRead(this Stream stream, byte[] buffer, int initialIndex)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			stream.FullRead(buffer, initialIndex, buffer.Length - initialIndex);
		}
		
		/// <summary>
		/// Reads the buffer in the requested area, but throws an exception if
		/// can't read the full requested area.
		/// </summary>
		public static void FullRead(this Stream stream, byte[] buffer, int initialIndex, int count)
		{
			if (stream == null)
				throw new ArgumentNullException("stream");

			if (buffer == null)
				throw new ArgumentNullException("buffer");

			int position = initialIndex;
			int end = initialIndex + count;
			
			while(position < end)
			{
				int read = stream.Read(buffer, position, end-position);
				
				if (read == 0)
					throw new IOException("End of Stream or Stream Closed before reading all needed information.");
				
				position += read;
			}
		}
		
		/// <summary>
		/// Copies data from one stream to another, using the given buffer for each
		/// operation and calling an action, if provided, to tell how the progress
		/// is going.
		/// </summary>
		/// <param name="sourceStream">The stream to read data from.</param>
		/// <param name="destinationStream">The stream to write data to.</param>
		/// <param name="blockBuffer">To buffer to use for read and write operations. The buffer does not need to be of the size of the streamed data, as many read/writes are done if needed.</param>
		/// <param name="onProgress">The action to be executed as each block is successfully copied. The value passed as parameter is the number of bytes read this time (not the total). This parameter can be null.</param>
		public static void CopyTo(this Stream sourceStream, Stream destinationStream, byte[] blockBuffer, Action<int> onProgress)
		{
			if (sourceStream == null)
				throw new ArgumentNullException("sourceStream");
			
			if (destinationStream == null)
				throw new ArgumentNullException("destinationStream");
			
			if (blockBuffer == null)
				throw new ArgumentNullException("blockBuffer");
			
			int length = blockBuffer.Length;
			while(true)
			{
				int read = sourceStream.Read(blockBuffer, 0, length);
				if (read == 0)
					return;
				
				destinationStream.Write(blockBuffer, 0, read);
				destinationStream.Flush();
				
				if (onProgress != null)
					onProgress(read);
			}
		}
	}
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Microsoft
United States United States
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.

At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.

Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com

Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).

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