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using System;
using System.Collections.Generic;
using System.Text;
namespace Language.Lua
{
public partial class PrimaryExpr : Term
{
public override LuaValue Evaluate(LuaTable enviroment)
{
LuaValue baseValue = this.Base.Evaluate(enviroment);
foreach (Access access in this.Accesses)
{
baseValue = access.Evaluate(baseValue, enviroment);
}
return baseValue;
}
public override Term Simplify()
{
if (this.Accesses.Count == 0)
{
return this.Base.Simplify();
}
else
{
return this;
}
}
}
}
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