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Writing a Multiplayer Game (in WPF)

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16 Mar 2012CPOL25 min read 213.1K   17.1K   246  
This article will explain some concepts of game development and how to apply and adapt them for multiplayer development.
using System;

namespace Pfz.DynamicObjects.Internal
{
	/// <summary>
	/// This is the base class for the generated proxies of InterfaceImplementer and DelegateImplementer.
	/// You may use this if you need to know if the object was created dinamically or to know to which
	/// object the calls are redirected.
	/// </summary>
	public abstract class BaseImplementedProxy
	{
		/// <summary>
		/// Creates a new instance of this object, setting the ProxyObject.
		/// </summary>
		public BaseImplementedProxy(object proxyObject)
		{
			_proxyObject = proxyObject;
		}

		/// <summary>
		/// This field is read by all auto-implemented methods that need to be redirected.
		/// </summary>
		[CLSCompliant(false)]
		internal protected readonly object _proxyObject;
		/// <summary>
		/// Gets the object to which the calls are redirected.
		/// </summary>
		public object ProxyObject
		{
			get
			{
				return _proxyObject;
			}
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Microsoft
United States United States
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.

At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.

Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com

Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).

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