|
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D07902E5-5C62-45AC-A30A-663F69311AC1}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RemoteGameSample.Common</RootNamespace>
<AssemblyName>RemoteGameSample.Common</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="CommonOil.cs" />
<Compile Include="CommonBackground.cs" />
<Compile Include="Cars.cs" />
<Compile Include="CommonConfirmMessage.cs" />
<Compile Include="CommonFileTransfer.cs" />
<Compile Include="CommonMessage.cs" />
<Compile Include="CommonPause.cs" />
<Compile Include="CommonResultScreen.cs" />
<Compile Include="CommonShot.cs" />
<Compile Include="CommonStartScreen.cs" />
<Compile Include="CommonPlayerCar.cs" />
<Compile Include="CommonTimeToStart.cs" />
<Compile Include="CommonWaitingScreen.cs" />
<Compile Include="CommonForeground.cs" />
<Compile Include="GameFileInfo.cs" />
<Compile Include="MapInfo.cs" />
<Compile Include="Requests\FilePartRequest.cs" />
<Compile Include="Requests\GetCarsRequest.cs" />
<Compile Include="Requests\GoToFirstScreenRequest.cs" />
<Compile Include="Requests\PauseRequest.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Requests\JoinMapRequest.cs" />
<Compile Include="Requests\StartRequest.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Pfz.ClassLibraries\Pfz.Drawing.Wpf\Pfz.Drawing.Wpf.csproj">
<Project>{8D94B80C-4CA9-48B7-9762-28EA06C198CB}</Project>
<Name>Pfz.Drawing.Wpf</Name>
</ProjectReference>
<ProjectReference Include="..\Pfz.ClassLibraries\Pfz.RemoteGaming\Pfz.RemoteGaming.csproj">
<Project>{6BAFECA8-39E2-49E0-BA5A-6ACDA91FF431}</Project>
<Name>Pfz.RemoteGaming</Name>
</ProjectReference>
<ProjectReference Include="..\Pfz.ClassLibraries\Pfz\Pfz.csproj">
<Project>{5DB7E09B-9D6B-4645-8E09-9FECE016052C}</Project>
<Name>Pfz</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).