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#include "StdAfx.h"
#include "GLText.h"
#include "FontEngine.h"
#include "GL\gl.h"
GLText::GLText( FontEngine* pFontEngine_i )
{
m_pFontEngine = pFontEngine_i;
m_csDisplayString = "";
}
GLText::~GLText(void)
{
}
void GLText::SetText(const CString csNewText_i)
{
m_csDisplayString = csNewText_i;
}
void GLText::Draw()
{
m_pFontEngine->DrawText( m_csDisplayString );
}
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