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Creating and Reusing Dynamic Animations in Silverlight

, 5 Sep 2008 CPOL
Creating dynamic animations, and a simple way to reuse them to reduce the XAML code size.
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AgDynAnimations")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AgDynAnimations")]
[assembly: AssemblyCopyright("Copyright ©  2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("15e9b2ce-e945-4053-b9e7-6a9daf88f29b")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

SteveLi-Cellbi
Web Developer
United States United States
I'm excited about computers and programming, since my school days. I have master's degree in software development and at the moment I'm a software developer at Cellbi Software.

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