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OGLTools, A OOP solution to OpenGL programming

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15 Jul 20023 min read 119K   3.5K   50  
A set of classes designed to make programming of OpenGL easier
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_)
#define AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afx.h>
#include <afxwin.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_)

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Written By
Engineer
United States United States
Jonathan de Halleux is Civil Engineer in Applied Mathematics. He finished his PhD in 2004 in the rainy country of Belgium. After 2 years in the Common Language Runtime (i.e. .net), he is now working at Microsoft Research on Pex (http://research.microsoft.com/pex).

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