Click here to Skip to main content
15,891,375 members
Articles / Desktop Programming / MFC

Genetic Algorithm Library

Rate me:
Please Sign up or sign in to vote.
4.93/5 (175 votes)
7 Apr 2012GPL358 min read 439K   34.7K   555  
A framework for genetic algorithms
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="GeneticLibrary"
	ProjectGUID="{55D67B0E-145C-4CDD-BC27-0DE87A86D821}"
	RootNamespace="GeneticLibrary"
	Keyword="Win32Proj"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(ProjectDir)..\build\$(ConfigurationName)\msvc"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GENETICLIBRARY_EXPORTS;_CRT_SECURE_NO_WARNINGS"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="0"
				AssemblerOutput="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="4"
				CallingConvention="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="2"
				GenerateManifest="false"
				IgnoreDefaultLibraryNames="libmmdd.lib"
				GenerateDebugInformation="true"
				SubSystem="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
				Profile="false"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
				EmbedManifest="false"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(ProjectDir)..\build\$(ConfigurationName)\msvc"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			CharacterSet="1"
			ManagedExtensions="0"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				OmitFramePointers="true"
				WholeProgramOptimization="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENETICLIBRARY_EXPORTS;_CRT_SECURE_NO_WARNINGS"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				AssemblerOutput="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
				CallingConvention="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="1"
				GenerateManifest="false"
				IgnoreDefaultLibraryNames="libmmd.lib"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath="..\source\Initialization.cpp"
				>
			</File>
			<File
				RelativePath="..\source\Initialization.h"
				>
			</File>
			<File
				RelativePath="..\source\Platform.h"
				>
			</File>
			<Filter
				Name="Common"
				>
				<File
					RelativePath="..\source\Catalogue.h"
					>
				</File>
				<File
					RelativePath="..\source\FPEqual.h"
					>
				</File>
				<File
					RelativePath="..\source\GlobalRandomGenerator.h"
					>
				</File>
				<File
					RelativePath="..\source\Operation.h"
					>
				</File>
				<File
					RelativePath="..\source\Random.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Random.h"
					>
				</File>
				<File
					RelativePath="..\source\SmartPtr.h"
					>
				</File>
				<File
					RelativePath="..\source\Statistics.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Statistics.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Threading"
				>
				<File
					RelativePath="..\source\Threading.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Threading.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Observing"
				>
				<File
					RelativePath="..\source\Observing.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Observing.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Population"
				>
				<File
					RelativePath="..\source\Population.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Population.h"
					>
				</File>
				<File
					RelativePath="..\source\PopulationOperations.cpp"
					>
				</File>
				<File
					RelativePath="..\source\PopulationOperations.h"
					>
				</File>
				<File
					RelativePath="..\source\SortedGroup.h"
					>
				</File>
				<File
					RelativePath="..\source\SortedGroupType.h"
					>
				</File>
				<Filter
					Name="Selection"
					>
					<File
						RelativePath="..\source\SelectionOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\SelectionOperations.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Scaling"
					>
					<File
						RelativePath="..\source\ScalingOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\ScalingOperations.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Replacement"
					>
					<File
						RelativePath="..\source\ReplacementOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\ReplacementOperations.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Coupling"
					>
					<File
						RelativePath="..\source\CouplingOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\CouplingOperations.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Chromosome"
				>
				<File
					RelativePath="..\source\Chromosome.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Chromosome.h"
					>
				</File>
				<File
					RelativePath="..\source\ChromosomeOperations.h"
					>
				</File>
				<File
					RelativePath="..\source\FitnessComparators.h"
					>
				</File>
				<Filter
					Name="Representation"
					>
					<File
						RelativePath="..\source\BinaryChromosome.cpp"
						>
					</File>
					<File
						RelativePath="..\source\BinaryChromosome.h"
						>
					</File>
					<File
						RelativePath="..\source\DomainChromosome.h"
						>
					</File>
					<File
						RelativePath="..\source\MultiValueChromosome.h"
						>
					</File>
					<File
						RelativePath="..\source\RepresentationInterfaces.h"
						>
					</File>
					<File
						RelativePath="..\source\SingleValueChromosome.h"
						>
					</File>
					<File
						RelativePath="..\source\ValueSets.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Mutation"
					>
					<File
						RelativePath="..\source\MutationOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\MutationOperations.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Crossover"
					>
					<File
						RelativePath="..\source\CrossoverOperations.cpp"
						>
					</File>
					<File
						RelativePath="..\source\CrossoverOperations.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Algorithm"
				>
				<File
					RelativePath="..\source\Algorithm.cpp"
					>
				</File>
				<File
					RelativePath="..\source\Algorithm.h"
					>
				</File>
				<File
					RelativePath="..\source\AlgorithmOperations.h"
					>
				</File>
				<File
					RelativePath="..\source\AlgorithmState.h"
					>
				</File>
				<File
					RelativePath="..\source\MultithreadingAlgorithm.cpp"
					>
				</File>
				<File
					RelativePath="..\source\MultithreadingAlgorithm.h"
					>
				</File>
				<Filter
					Name="StopCriterias"
					>
					<File
						RelativePath="..\source\StopCriterias.cpp"
						>
					</File>
					<File
						RelativePath="..\source\StopCriterias.h"
						>
					</File>
				</Filter>
				<Filter
					Name="SimpleAlgorithms"
					>
					<File
						RelativePath="..\source\IncrementalAlgorithm.cpp"
						>
					</File>
					<File
						RelativePath="..\source\IncrementalAlgorithm.h"
						>
					</File>
					<File
						RelativePath="..\source\SimpleAlgorithm.cpp"
						>
					</File>
					<File
						RelativePath="..\source\SimpleAlgorithm.h"
						>
					</File>
				</Filter>
			</Filter>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer
Serbia Serbia
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions