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Base64 Encoding on a GPU

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16 Sep 2013LGPL310 min read 63.8K   1.8K   56  
Performing base64 encoding on a graphics processing unit using CUDAfy.NET (CUDA in .NET).
/* 
 * This software is based upon the book CUDA By Example by Sanders and Kandrot
 * and source code provided by NVIDIA Corporation.
 * It is a good idea to read the book while studying the examples!
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Cudafy;
namespace CudafyByExample
{
    public class add_loop_cpu
    {
        public const int N = 10;

        public static void Execute() 
        {
            int[] a = new int[N];
            int[] b = new int[N];
            int[] c = new int[N];

            // fill the arrays 'a' and 'b' on the CPU
            for (int i=0; i<N; i++) 
            {
                a[i] = -i;
                b[i] = i * i;
            }

            add( a, b, c );

            // display the results
            for (int i=0; i<N; i++) {
                Console.WriteLine("{0} + {1} = {2}", a[i], b[i], c[i] );
            }
        }

        public static void add(int[] a, int[] b, int[] c) 
        {
            int tid = 0;    // this is CPU zero, so we start at zero
            while (tid < N) {
                c[tid] = a[tid] + b[tid];
                tid += 1;   // we have one CPU, so we increment by one
            }
        }
    }

}

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Systems Engineer Hybrid DSP Systems
Netherlands Netherlands
Nick is co owner of Hybrid DSP, a company specialized in high speed data acquisition, processing and storage.

CUDAfy.NET took considerable effort to develop and we ask nothing in return from users of the LGPL library other than that you please consider donating to Harmony through Education. This small charity helps handicapped children in developing countries by providing suitable schooling.

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