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A Graph Tree Drawing Control for WPF

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23 Feb 2009CPOL10 min read 283.1K   9K   139  
This article describes and implements a graph drawing control for tree structures structured in a WPF panel.
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using GraphLayout;

namespace TreeContainer
{
	public class TreeNode : ContentControl, ITreeNode
	{
		#region Dependency Properties
		#region Collapsed
		public static readonly DependencyProperty CollapsedProperty =
			DependencyProperty.Register(
				"Collapsed",
				typeof(bool),
				typeof(TreeNode),
				new FrameworkPropertyMetadata(
					false,
					FrameworkPropertyMetadataOptions.AffectsMeasure |
					FrameworkPropertyMetadataOptions.AffectsArrange |
					FrameworkPropertyMetadataOptions.AffectsParentMeasure |
					FrameworkPropertyMetadataOptions.AffectsParentArrange |
					FrameworkPropertyMetadataOptions.AffectsRender |
					0,
					CollapsePropertyChange,
					CollapsePropertyCoerce,
					true
				),
				null
			);

		private static object CollapsePropertyCoerce(DependencyObject d, object value)
		{
			TreeNode tn = (TreeNode)d;
			bool fCollapsed = (bool)value;
			if (!tn.Collapsible)
			{
				fCollapsed = false;
			}
			return fCollapsed;
		}

		static public void CollapsePropertyChange(DependencyObject o, DependencyPropertyChangedEventArgs e)
		{
			TreeNode tn = o as TreeNode;
			if (tn != null && tn.Collapsible)
			{
				bool fCollapsed = ((bool)e.NewValue);
				foreach (TreeNode tnCur in LayeredTreeDraw.VisibleDescendants<TreeNode>(tn))
				{
					tnCur.Visibility = fCollapsed ? Visibility.Hidden : Visibility.Visible;
				}
			}
		}

		public bool Collapsed
		{
			get { return (bool)GetValue(CollapsedProperty); }
			set { SetValue(CollapsedProperty, value); }
		}
		#endregion

		#region Collapsible
		public static readonly DependencyProperty CollapsibleProperty =
			DependencyProperty.Register(
				"Collapsible",
				typeof(bool),
				typeof(TreeNode),
				new FrameworkPropertyMetadata(
					true,
					FrameworkPropertyMetadataOptions.AffectsMeasure |
					FrameworkPropertyMetadataOptions.AffectsArrange |
					FrameworkPropertyMetadataOptions.AffectsParentMeasure |
					FrameworkPropertyMetadataOptions.AffectsParentArrange |
					FrameworkPropertyMetadataOptions.AffectsRender |
					0,
					CollapsiblePropertyChange,
					null,
					true
				),
				null
			);

		static public void CollapsiblePropertyChange(DependencyObject o, DependencyPropertyChangedEventArgs e)
		{
			TreeNode tn = o as TreeNode;
			if (((bool)e.NewValue) == false && tn != null)
			{
				tn.Collapsed = false;
			}
		}

		public bool Collapsible
		{
			get { return (bool)GetValue(CollapsibleProperty); }
			set { SetValue(CollapsibleProperty, value); }
		}
		#endregion

		#region TreeParent
		public static readonly DependencyProperty TreeParentProperty =
			DependencyProperty.Register(
				"TreeParent",
				typeof(string),
				typeof(TreeNode),
				new FrameworkPropertyMetadata(
					null,
					FrameworkPropertyMetadataOptions.AffectsMeasure |
					FrameworkPropertyMetadataOptions.AffectsArrange |
					FrameworkPropertyMetadataOptions.AffectsParentMeasure |
					FrameworkPropertyMetadataOptions.AffectsParentArrange |
					FrameworkPropertyMetadataOptions.AffectsRender |
					0,
					null,
					null,
					true
				),
				null
			);

		public static TreeNode GetParentElement(TreeNode tn)
		{
			TreeContainer tc;
			TreeNode tnParent;

			if (tn == null)
			{
				return null;
			}
			tc = tn.Parent as TreeContainer;
			if (tc == null)
			{
				return null;
			}
			string strParent = tn.TreeParent;
			if (strParent == null)
			{
				return null;
			}

			tnParent = tc.FindName(strParent) as TreeNode;
			if (tnParent == null)
			{
				return null;
			}
			return tnParent;
		}

		public string TreeParent
		{
			get { return (string)GetValue(TreeParentProperty); }
			set { SetValue(TreeParentProperty, value); }
		}
		#endregion
		#endregion

		#region Constructors
		public TreeNode()
		{
			TreeChildren = new TreeNodeGroup();
			Background = Brushes.Transparent;
		}

		static TreeNode()
		{
		}
		#endregion

		#region Parenting
		internal void ClearParent()
		{
			TreeChildren = new TreeNodeGroup();
		}

		internal bool SetParent()
		{
			TreeNode tn = GetParentElement(this);
			if (tn == null)
			{
				return false;
			}
			tn.TreeChildren.Add(this);
			return true;
		}
		#endregion

		#region ITreeNode Members
		public object PrivateNodeInfo { get; set; }

		public TreeNodeGroup TreeChildren { get; private set; }

		internal Size NodeSize()
		{
			return DesiredSize;
		}

		public double TreeHeight
		{
			get
			{
				return NodeSize().Height;
			}
		}

		public double TreeWidth
		{
			get
			{
				return NodeSize().Width;
			}
		}
		#endregion
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United States United States
I've been doing programming for close to 30 years now. I started with C at Bell Labs and later went to work for Microsoft for many years. I currently am a partner in Suckerpunch LLC where we produce PlayStation games (www.suckerpunch.com).

I am mainly interested in AI, graphics and more mathematical stuff. Dealing with client/server architectures and business software doesn't do that much for me. I love math, computers, hiking, travel, reading, playing piano, fruit jars (yes - I said fruit jars) and photography.

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