|
using DeverMind;
/// <summary>
/// Summary description for Customer
/// </summary>
///
namespace DAL
{
public partial class Customer
{
static private CustomersRepository Repository = new CustomersRepository();
//public static RepositoryBase<Customer,DataClassesDataContext> CreateRepository(){return new CustomersRepository();}
public static CustomersRepository CreateRepository() { return Repository; }
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Adrian Grigore holds a German diploma in Computer sciences from the University of Würzburg, Germany.
He founded
Lobstersoft early during his studies and has since then released several commercially successful game titles. All of these games were created using Adrian's custom build game engine.
In addition to object-oriented software design in C+ and C#, Adrian's main areas of expertise are ASP.NET, Perl and XML/XSLT.
Apart from leading Lobstersoft, Adrian also works as a freelance software development consultant.