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// GfxPopupMenu.h: interface for the CGfxPopupMenu class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_)
#define AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGfxPopupMenu : public CMenu
{
public:
struct ToolBarData
{ // struct for toolbar resource; guess you already know it ;)
WORD wVersion;
WORD wWidth;
WORD wHeight;
WORD wItemCount;
};
struct SpawnItem
{
int iImageIdx;
int iCmd;
char cText[128];
};
struct ImageItem
{
int iImageIdx;
int iCmd;
};
CGfxPopupMenu();
virtual ~CGfxPopupMenu();
HFONT hMenuBoldFont;
bool CreateBoldFont();
HFONT hMenuFont, hGuiFont;
CSize szImage;
int FindImageItem(const int cmd);
SpawnItem * AddSpawnItem(const char * txt, const int cmd);
void AddImageItem(const int idx, WORD cmd);
void RemapMenu(CMenu * pMenu);
CImageList ilList;
CImageList ilOther;
COLORREF crMenuText, crMenuTextSel;
COLORREF cr3dFace, crMenu, crHighlight, cr3dHilight, cr3dShadow, crGrayText;
COLORREF m_clrBtnFace, m_clrBtnHilight, m_clrBtnShadow;
int iSpawnItem;
SpawnItem ** pSpawnItem;
int iImageItem;
ImageItem * pImageItem;
bool LoadToolBarResource(unsigned int resId);
bool AddToolBarResource(unsigned int resId);
void EnableMenuItems(CMenu * pMenu, CWnd * pParent);
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
};
#endif // !defined(AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_)
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