/*************************************************************************************
This file is a part of CrashRpt library.
Copyright (c) 2003, Michael Carruth
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
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* Redistributions in binary form must reproduce the above copyright notice,
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* Neither the name of the author nor the names of its contributors
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***************************************************************************************/
// File: AssyncNotification.h
// Description: Provides a way to communicate between sender thread and the main thread.
// Authors: zexspectrum
// Date: 2009
#pragma once
#include "stdafx.h"
struct AssyncNotification
{
/* Constructor */
AssyncNotification();
// Resets the event
void Reset();
// Sets the progress message and percent completed
void SetProgress(CString sStatusMsg, int percentCompleted, bool bRelative=true);
// Sets the percent completed
void SetProgress(int percentCompleted, bool bRelative=true);
// Returns the current assynchronious operation progress
void GetProgress(int& nProgressPct, std::vector<CString>& msg_log);
// Notifies about assynchronious operation completion
void SetCompleted(int nCompletionStatus);
// Blocks until assynchronious operation is completed
int WaitForCompletion();
// Cancels the assynchronious operation
void Cancel();
// Determines if the assynchronious operation was cancelled
bool IsCancelled();
// Waits until the feedback is received
void WaitForFeedback(int &code);
// Notifies about feedback is ready to be received
void FeedbackReady(int code);
private:
CComAutoCriticalSection m_cs; // Protects internal state
int m_nCompletionStatus; // Completion status of the assync operation
HANDLE m_hCompletionEvent; // Completion event
HANDLE m_hCancelEvent; // Cancel event
HANDLE m_hFeedbackEvent; // Feddback event
int m_nPercentCompleted; // Percent completed
std::vector<CString> m_statusLog; // Status log
};