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Using ICSharpCode.TextEditor

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12 Nov 2008MIT8 min read 391.9K   23.4K   194  
Use TextEditorControl to put a syntax-highlighting editor in your application.
// <file>
//     <copyright see="prj:///doc/copyright.txt"/>
//     <license see="prj:///doc/license.txt"/>
//     <owner name="Daniel Grunwald" email="daniel@danielgrunwald.de"/>
//     <version>$Revision: 2658$</version>
// </file>

using System;

namespace ICSharpCode.TextEditor
{
	/// <summary>
	/// A line/column position.
	/// Text editor lines/columns are counting from zero.
	/// </summary>
	public struct TextLocation : IComparable<TextLocation>, IEquatable<TextLocation>
	{
		/// <summary>
		/// Represents no text location (-1, -1).
		/// </summary>
		public static readonly TextLocation Empty = new TextLocation(-1, -1);
		
		public TextLocation(int column, int line)
		{
			x = column;
			y = line;
		}
		
		int x, y;
		
		public int X {
			get { return x; }
			set { x = value; }
		}
		
		public int Y {
			get { return y; }
			set { y = value; }
		}
		
		public int Line {
			get { return y; }
			set { y = value; }
		}
		
		public int Column {
			get { return x; }
			set { x = value; }
		}
		
		public bool IsEmpty {
			get {
				return x <= 0 && y <= 0;
			}
		}
		
		public override string ToString()
		{
			return string.Format("(Line {1}, Col {0})", this.x, this.y);
		}
		
		public override int GetHashCode()
		{
			return unchecked (87 * x.GetHashCode() ^ y.GetHashCode());
		}
		
		public override bool Equals(object obj)
		{
			if (!(obj is TextLocation)) return false;
			return (TextLocation)obj == this;
		}
		
		public bool Equals(TextLocation other)
		{
			return this == other;
		}
		
		public static bool operator ==(TextLocation a, TextLocation b)
		{
			return a.x == b.x && a.y == b.y;
		}
		
		public static bool operator !=(TextLocation a, TextLocation b)
		{
			return a.x != b.x || a.y != b.y;
		}
		
		public static bool operator <(TextLocation a, TextLocation b)
		{
			if (a.y < b.y)
				return true;
			else if (a.y == b.y)
				return a.x < b.x;
			else
				return false;
		}
		
		public static bool operator >(TextLocation a, TextLocation b)
		{
			if (a.y > b.y)
				return true;
			else if (a.y == b.y)
				return a.x > b.x;
			else
				return false;
		}
		
		public static bool operator <=(TextLocation a, TextLocation b)
		{
			return !(a > b);
		}
		
		public static bool operator >=(TextLocation a, TextLocation b)
		{
			return !(a < b);
		}
		
		public int CompareTo(TextLocation other)
		{
			if (this == other)
				return 0;
			if (this < other)
				return -1;
			else
				return 1;
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer None
Canada Canada
Since I started programming when I was 11, I wrote the SNES emulator "SNEqr", the FastNav mapping component, the Enhanced C# programming language (in progress), the parser generator LLLPG, and LES, a syntax to help you start building programming languages, DSLs or build systems.

My overall focus is on the Language of your choice (Loyc) initiative, which is about investigating ways to improve interoperability between programming languages and putting more power in the hands of developers. I'm also seeking employment.

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