|
//
// SpeachEngine.h
// eSpeak
//
// Created by Ing. Jozef Bozek on 24.8.2010.
// Copyright © 2010 bring-it-together s.r.o.. All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the author nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY BRING-IT-TOGETHER S.R.O. "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import <Foundation/Foundation.h>
#import <AVFoundation/AVFoundation.h>
typedef enum _ESpeakEngineGener {
kESpeakEngineGenerMale = 1,
kESpeakEngineGenerFemale = 2
} ESpeakEngineGener;
@class AVAudioPlayer;
@protocol ESpeakEngineDelegate;
@interface ESpeakEngine : NSObject {
@private
float volume;
AVAudioPlayer * player;
id<ESpeakEngineDelegate> delegate;
}
@property (nonatomic, assign) float volume;
@property (nonatomic, assign) id<ESpeakEngineDelegate> delegate;
@property(readonly, getter=isPlaying) BOOL playing;
- (void)speak:(NSString *)text;
- (void)stop;
- (void)setLanguage:(NSString*)language;
- (void)setSpeechRate:(NSInteger)speechRate;
- (void)setPitch:(NSInteger)pitch;
- (void)setRange:(NSInteger)range;
- (void)setGender:(ESpeakEngineGener)gender;
- (NSArray*)supportedLanguages;
@end
@protocol ESpeakEngineDelegate
- (void)speechEngineDidStartSpeaking:(ESpeakEngine*)engine successfully:(BOOL)flag;
- (void)speechEngineDidFinishSpeaking:(ESpeakEngine*)engine successfully:(BOOL)flag;
- (void)speechEngineErrorDidOccur:(ESpeakEngine*)engine error:(NSError *)error;
- (void)speechEngineBeginInterruption:(ESpeakEngine*)engine;
- (void)speechEngineEndInterruption:(ESpeakEngine*)engine;
@end
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Jozef Božek is currently a software engineer at bring-it-together s.r.o. in area of large scale infomation systems and mobile applications development.
He has been developing in C++ nearly full time since 2000, in Java since 2004 and in Objective-C since 2009. He is programming using Java EE SDK, iOS SDK, COM/DCOM, MFC, ATL, STL and so on