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<?xml version="1.0"?>
<doc>
<assembly>
<name>
comic
</name>
</assembly>
<members>
<member name="M:comic.MainPage.SaveFigure(System.Enum)">
<summary>
Set the ballon to draw
</summary>
<param name="eFigure">The type of figure</param>
<remarks></remarks>
</member><member name="M:comic.MainPage._SaveToDisk(System.Byte[],System.String)">
<summary>
Saves to isolated storage
</summary>
<param name="buffer">The buffer</param>
<param name="fileName"></param>
</member><member name="M:comic.MainPage._GetSaveBuffer(System.Windows.Media.Imaging.WriteableBitmap)">
<summary>
Gets the buffer to save to disk from the writable bitmap
</summary>
<param name="bitmap">The bitmap image</param>
<returns>The buffer of bytes</returns>
</member><member name="M:comic.WebContext.OnCreated">
<summary>
Este método se invoca desde el constructor una vez completada la inicialización y
se puede utilizar para configurar más objetos.
</summary>
</member><member name="M:comic.WebContext.#ctor">
<summary>
Inicializa una nueva instancia de la clase WebContext.
</summary>
</member><member name="P:comic.WebContext.Current">
<summary>
Obtiene el contexto registrado como un objeto de vigencia con la aplicación actual.
</summary>
Si no hay ninguna aplicación actual, se produce una <exception cref="T:System.InvalidOperationException">;
también si no se ha agregado contexto o si se ha agregado más de un contexto.
</exception>
<seealso cref="P:System.Windows.Application.ApplicationLifetimeObjects"/>
</member><member name="T:comic.WebContext">
<summary>
Contexto de la aplicación RIA.
</summary>
<remarks>
Este contexto extiende la base para poner los servicios de la aplicación y los tipos a disposición
del código y el xaml.
</remarks>
</member><member name="M:comic.App.InitializeComponent">
<summary>
InitializeComponent
</summary>
</member><member name="M:comic.MainPage.InitializeComponent">
<summary>
InitializeComponent
</summary>
</member><member name="M:comic.cFigure.SetImage(System.String,System.Windows.Point,comic.MainPage.eFigure,System.Int32)">
<summary>
Set the ballon and the text and the mouse events
</summary>
<param name="sText">Text for the ballon</param>
<param name="pPosition">Coordinates (x,y) for the location of the ballon</param>
<param name="typeFigure">The Type of figure</param>
<param name="iActualBallon">The number of the ballon in the list of ballons</param>
<remarks></remarks>
</member><member name="M:comic.cFigure.SetPosition(System.Windows.Point)">
<summary>
Set the position of the ballon
</summary>
<param name="pPosition">Coordinates (x,y) for the location of the ballon</param>
<remarks></remarks>
</member>
</members>
</doc>
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I'm a software developer. I like to develop web pages and desktop systems. I'm learning unity, xamarin, swift, android, security, UX