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// GetFileListDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GetFileList.h"
#include "GetFileListDlg.h"
#include "BrowseForFolder.H"
#include "Util.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CGetFileListDlg dialog
CGetFileListDlg::CGetFileListDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGetFileListDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGetFileListDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_EDIT_TARGET_DIRECTORY, m_edtTargetDirectory);
DDX_Control(pDX, IDC_EDIT_WILD_CARD, m_edtWildCard);
DDX_Control(pDX, IDC_CHECK_LOOK_IN_SUBDIRECTORIES, m_chkLookInSubdirectories);
DDX_Control(pDX, IDC_LIST_FILES, m_lstFiles);
DDX_Control(pDX, IDC_EDIT_TOTAL_FILES, m_edtTotalFiles);
}
BEGIN_MESSAGE_MAP(CGetFileListDlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BUTTON_BROWSE_DIRECTORY, &CGetFileListDlg::OnBnClickedButtonBrowseDirectory)
ON_BN_CLICKED(IDC_BUTTON_GET_FILE_LIST, &CGetFileListDlg::OnBnClickedButtonGetFileList)
END_MESSAGE_MAP()
// CGetFileListDlg message handlers
BOOL CGetFileListDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_edtTargetDirectory.SetWindowText(_T("C:\\"));
m_edtWildCard.SetWindowText(_T("*.*"));
m_chkLookInSubdirectories.SetCheck(BST_CHECKED);
m_lstFiles.ResetContent();
m_edtTotalFiles.SetWindowText(_T("0"));
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGetFileListDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGetFileListDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CGetFileListDlg::OnBnClickedButtonBrowseDirectory()
{
_tstring strDefaultDirectory = _T("C:");
CString strTargetDirectory = BrowseForFolder(this, _T("Select folder"), strDefaultDirectory.c_str());
if(strTargetDirectory.CompareNoCase(_T("")) == 0)
{
return;
}
m_edtTargetDirectory.SetWindowText(strTargetDirectory);
}
void CGetFileListDlg::OnBnClickedButtonGetFileList()
{
CWaitCursor WaitCursor;
CString strTargetDirectory = _T("");
m_edtTargetDirectory.GetWindowText(strTargetDirectory);
if(strTargetDirectory.CompareNoCase(_T("")) == 0)
{
return;
}
CString strWildCard = _T("");
m_edtWildCard.GetWindowText(strWildCard);
if(strWildCard.CompareNoCase(_T("")) == 0)
{
return;
}
bool bLookInSubdirectories = (m_chkLookInSubdirectories.GetCheck() == BST_CHECKED);
vector<_tstring> vecstrFileList;
vecstrFileList.clear();
CUtil::GetFileList(_tstring(strTargetDirectory.GetBuffer()), _tstring(strWildCard.GetBuffer()), bLookInSubdirectories, vecstrFileList);
m_lstFiles.ResetContent();
long lFileIndex = 0;
long lFileCount = (long) vecstrFileList.size();
for(lFileIndex = 0; lFileIndex < lFileCount; lFileIndex++)
{
m_lstFiles.AddString(vecstrFileList[lFileIndex].c_str());
}
CString strTotalFiles = _T("");
strTotalFiles.Format(_T("%d"), lFileCount);
m_edtTotalFiles.SetWindowText(strTotalFiles);
}
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(AKA The Freak), besides being a computer nerd, given his love for extreme sports, is a fire spinner, sky diver, and a XC/DH biker. He juggles his time between computing, research, business, travelling, gourmet cooking, and many other bizarre hobbies.