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OpenGL MFC AppWizard

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15 Jan 2009GPL36 min read 155.1K   5.4K   68  
An article showing how to make a Custom AppWizard for OpenGL applications in Visual Studio .NET 2008
//	OpenGLSurface.h
//	Copyright (C) Dave Kerr
//
//	The OpenGLSurface is a drawing surface for OpenGL.

#pragma once

#include "DIBSurface.h"

class COpenGLSurface : public CDIBSurface  
{
public:
	COpenGLSurface() : m_hRenderContext(NULL) {}
	virtual ~COpenGLSurface() {}

	//	Creation / destruction
	virtual bool	Create(int nWidth, int nHeight, int nBitCount);
	virtual void	Destroy();

	//	Render Contexts
	virtual void	MakeCurrent();
	static void		MakeNoneCurrent() {wglMakeCurrent(NULL, NULL);}

protected:
	HGLRC			m_hRenderContext;
};

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer
United Kingdom United Kingdom
Follow my blog at www.dwmkerr.com and find out about my charity at www.childrenshomesnepal.org.

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