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OpenGL MFC AppWizard

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15 Jan 2009GPL36 min read 155K   5.4K   68  
An article showing how to make a Custom AppWizard for OpenGL applications in Visual Studio .NET 2008
// [!output PROJECT_NAME].h : main header file for the [!output PROJECT_NAME] application
//
#pragma once

#ifndef __AFXWIN_H__
	#error "include 'stdafx.h' before including this file for PCH"
#endif

#include "resource.h"       // main symbols


// C[!output PROJECT_NAME]App:
// See [!output PROJECT_NAME].cpp for the implementation of this class
//

class C[!output PROJECT_NAME]App : public CWinApp
{
public:
	C[!output PROJECT_NAME]App();


// Overrides
public:
	virtual BOOL InitInstance();

// Implementation

public:
	afx_msg void OnAppAbout();
	DECLARE_MESSAGE_MAP()
};

extern C[!output PROJECT_NAME]App theApp;

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


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United Kingdom United Kingdom
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