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How to Create a WPF User Control & Use It in a WPF Application ( C# )

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24 Jan 2009CPOL1 min read 673.5K   27.4K   124  
Creating a WPF User Control & using it in a WPF application ( C# )
#pragma checksum "..\..\UserControl1.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "1C59097EFCC144A7AFA4A3449E86DE17"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.3053
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;


namespace CustomToolTip {
    
    
    /// <summary>
    /// UserControl1
    /// </summary>
    public partial class UserControl1 : System.Windows.Controls.UserControl, System.Windows.Markup.IComponentConnector {
        
        
        #line 2 "..\..\UserControl1.xaml"
        internal CustomToolTip.UserControl1 UserControlToolTip;
        
        #line default
        #line hidden
        
        
        #line 15 "..\..\UserControl1.xaml"
        internal System.Windows.Media.TranslateTransform UserControlToolTipXY;
        
        #line default
        #line hidden
        
        
        #line 61 "..\..\UserControl1.xaml"
        internal System.Windows.Controls.TextBlock TextBlockToolTip;
        
        #line default
        #line hidden
        
        
        #line 62 "..\..\UserControl1.xaml"
        internal System.Windows.Controls.TextBlock ToolTipTitle;
        
        #line default
        #line hidden
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Uri resourceLocater = new System.Uri("/CustomToolTip;component/usercontrol1.xaml", System.UriKind.Relative);
            
            #line 1 "..\..\UserControl1.xaml"
            System.Windows.Application.LoadComponent(this, resourceLocater);
            
            #line default
            #line hidden
        }
        
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
        [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
            switch (connectionId)
            {
            case 1:
            this.UserControlToolTip = ((CustomToolTip.UserControl1)(target));
            return;
            case 2:
            this.UserControlToolTipXY = ((System.Windows.Media.TranslateTransform)(target));
            return;
            case 3:
            this.TextBlockToolTip = ((System.Windows.Controls.TextBlock)(target));
            return;
            case 4:
            this.ToolTipTitle = ((System.Windows.Controls.TextBlock)(target));
            return;
            }
            this._contentLoaded = true;
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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