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Texture Atlas Maker

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4.94/5 (16 votes)
1 Apr 2012BSD6 min read 142.3K   7K   55  
A utility to create texture atlases for 2D OpenGL games
public class ImageFormat
{
    public final static int TARGA32 = 0;
    public final static int TARGA16 = 1;
    public final static int PNG = 2;
    public final static int PVR = 3;
    private final static String name[] = new String[]{"Targa32", "Targa16", "PNG", "PVR"}; 
    private final static String nameLong[] = new String[]{"32-bit Targa", "16-bit Targa", "PNG", "PVR"};
    static String getNameLong(int index) { return nameLong[index]; }
    static String getName(int index) { return name[index]; }
    static int getType(String inName)
    {
    	for (int n = 0; n < name.length; n++)
    	{
    		if (name[n].equals(inName)) return n;
    	}
    	return 0;
    }
//	private int type;
}

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License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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