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AAC Encode

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17 Feb 2012CPOL3 min read 67K   5K   27  
Raw Audio data is encoded to AAC compression using ffmmpeg library.
/*
 * Copyright (C) 2011 Michael Niedermayer (michaelni@gmx.at)
 *
 * This file is part of libswresample
 *
 * libswresample is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * libswresample is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with libswresample; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * libswresample public header
 */

#ifndef SWR_H
#define SWR_H

#include <inttypes.h>
#include "libavutil/samplefmt.h"

#define LIBSWRESAMPLE_VERSION_MAJOR 0
#define LIBSWRESAMPLE_VERSION_MINOR 4
#define LIBSWRESAMPLE_VERSION_MICRO 0

#define SWR_CH_MAX 16   ///< Maximum number of channels

#define SWR_FLAG_RESAMPLE 1 ///< Force resampling even if equal sample rate
//TODO use int resample ?
//long term TODO can we enable this dynamically?


struct SwrContext;

/**
 * Allocate SwrContext.
 *
 * If you use this function you will need to set the parameters (manually or
 * with swr_alloc_set_opts()) before calling swr_init().
 *
 * @see swr_alloc_set_opts(), swr_init(), swr_free()
 * @return NULL on error, allocated context otherwise
 */
struct SwrContext *swr_alloc(void);

/**
 * Initialize context after user parameters have been set.
 *
 * @return AVERROR error code in case of failure.
 */
int swr_init(struct SwrContext *s);

/**
 * Allocate SwrContext if needed and set/reset common parameters.
 *
 * This function does not require s to be allocated with swr_alloc(). On the
 * other hand, swr_alloc() can use swr_alloc_set_opts() to set the parameters
 * on the allocated context.
 *
 * @param s               Swr context, can be NULL
 * @param out_ch_layout   output channel layout (AV_CH_LAYOUT_*)
 * @param out_sample_fmt  output sample format (AV_SAMPLE_FMT_*). Use +0x100 for planar audio
 * @param out_sample_rate output sample rate (frequency in Hz)
 * @param in_ch_layout    input channel layout (AV_CH_LAYOUT_*)
 * @param in_sample_fmt   input sample format (AV_SAMPLE_FMT_*). Use +0x100 for planar audio
 * @param in_sample_rate  input sample rate (frequency in Hz)
 * @param log_offset      logging level offset
 * @param log_ctx         parent logging context, can be NULL
 *
 * @see swr_init(), swr_free()
 * @return NULL on error, allocated context otherwise
 */
struct SwrContext *swr_alloc_set_opts(struct SwrContext *s,
                                      int64_t out_ch_layout, enum AVSampleFormat out_sample_fmt, int out_sample_rate,
                                      int64_t  in_ch_layout, enum AVSampleFormat  in_sample_fmt, int  in_sample_rate,
                                      int log_offset, void *log_ctx);

/**
 * Free the given SwrContext and set the pointer to NULL.
 */
void swr_free(struct SwrContext **s);

/**
 * Convert audio.
 *
 * in and in_count can be set to 0 to flush the last few samples out at the
 * end.
 *
 * @param s         allocated Swr context, with parameters set
 * @param out       output buffers, only the first one need be set in case of packed audio
 * @param out_count amount of space available for output in samples per channel
 * @param in        input buffers, only the first one need to be set in case of packed audio
 * @param in_count  number of input samples available in one channel
 *
 * @return number of samples output per channel
 */
int swr_convert(struct SwrContext *s, uint8_t *out[SWR_CH_MAX], int out_count,
                                const uint8_t *in [SWR_CH_MAX], int in_count);

/**
 * Activate resampling compensation.
 */
void swr_compensate(struct SwrContext *s, int sample_delta, int compensation_distance);

/**
 * Set a customized input channel mapping.
 *
 * @param s           allocated Swr context, not yet initialized
 * @param channel_map customized input channel mapping (array of channel
 *                    indexes, -1 for a muted channel)
 * @return AVERROR error code in case of failure.
 */
int swr_set_channel_mapping(struct SwrContext *s, const int *channel_map);

#endif

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) 3k Techonologies
United States United States
Suresh Potluri has worked in Windows device drivers, Solid experience in NDIS Layer, developed many NDIS Miniport drivers. Extensive experience in developing NDIS miniport drivers, building WHQL/DTM setup, clearing all WHQL/DTM tests, and subsequently getting device signature/logo process for the developed drivers. He also was also solely responsible for debugging traps and blue screens for a number of years.
he also worked on many PCI based boards, developed Board support packages, Vx-Works firmware for Power PC, firmware for ARM based boards for Wireless LAN devices.

he is interested in Embedded, NDIS, MPEG.

Previously worked in Tandberg TV, Sunnyvale, Chlesio Communications, Sunnyvale, Hellosoft, Hyderabad.

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