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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
// Change these values to use different versions
#define WINVER 0x0500
#define _WIN32_WINNT 0x0501
#define _WIN32_IE 0x0501
#define _RICHEDIT_VER 0x0200
#include <atlbase.h>
#include <atlapp.h>
extern CAppModule _Module;
#include <atlcom.h>
#include <atlhost.h>
#include <atlwin.h>
#include <atlctl.h>
#include <atlframe.h>
#include <atlctrls.h>
#include <atldlgs.h>
#if defined _M_IX86
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
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Ernest is a multi-discipline software engineer.
Skilled at software design and development for all Windows platforms.
-
MCSD (C#, .NET)
Interests: User Interface, GDI/GDI+, Scripting, Android, iOS, Windows Mobile.
Programming Skills: C/C++, C#, Java (Android), VB and ASP.NET.
I hope you will enjoy my contributions.