22:00:25
22:00:25 Start realtime state tracking ...
22:00:25 APPLICATION ROOT SRC STATE DEST STATE EVENT SEQ NUM EVENT DATA TIME(ms) REASON
22:00:25 Player1 Player PowerDown 0 Activated
22:00:25 Player2 Player PowerDown 0 Activated
22:00:27 Player1 Player Cond1 Playing 1 0 I(0 ,0 ) 0 Hit
22:00:28 Player1 Player Playing Playing Timeout 3 I(3 ,1000) 0 Guard Returned FALSE
22:00:29 Player1 Player Playing Playing Timeout 3 I(3 ,1000) 0 Guard Returned FALSE
22:00:30 Player1 Player Playing Playing StateTimer 1 I(1 ,3000) 0 Internal Tran
22:00:30 Player1 Player Playing Playing Timeout 3 I(3 ,1000) 0 Guard Returned FALSE
21:27:40
21:27:40 Player2 Player Player 1 16 Activated
21:27:40 Start realtime state tracking ...
21:27:40 Player2 Player PowerDown 2 0 Activated
21:27:40 APPLICATION ROOT SRC STATE DEST STATE DEPTH EVENT SEQ NUM EVENT DATA TIME(ms) REASON
21:27:40 Player1 Player Player 1 0 Activated
21:27:40 Player1 Player PowerDown 2 0 Activated
21:27:42 Player1 Player PowerDown 2 1 0 I(0 ,0 ) 0 De-activated
21:27:42 Player1 Player PowerDown Join1 1 1 0 I(0 ,0 ) 0 Hit
21:27:42 Player1 Player PowerDown Cond1 1 1 0 I(0 ,0 ) 0 Join
21:27:42 Player1 Player Cond1 PowerUp 2 1 0 I(0 ,0 ) 0 Cond
21:27:42 Player1 Player Playing 3 1 0 I(0 ,0 ) 0 Activated
21:27:43 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:44 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:45 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 0 Internal Tran
21:27:45 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:46 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:47 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:48 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 0 Internal Tran
21:27:48 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
21:27:49 Player1 Player Playing 3 1 0 I(0 ,0 ) 0 De-activated
21:27:49 Player1 Player Playing 2 1 0 I(0 ,0 ) 0 De-activated
21:27:49 Player1 Player Playing PowerDown 2 1 0 I(0 ,0 ) 0 Hit
21:27:49 Player1 Player PowerDown PowerDown 2 2 0 I(0 ,0 ) 0 Not Matched
15:25:48
ayer1 Player Player 1 47 Activated
15:25:48 Start realtime state tracking ...
15:25:48 Player1 Player PowerDown 2 0 Activated
15:25:48 OBJECT ROOT SRC STATE DEST STATE DEPTH EVENT SEQ NUM EVENT DATA TIME(ms) REASON
15:25:48 Player2 Player Player 1 0 Activated
15:25:48 Player2 Player PowerDown 2 0 Activated
15:25:51 Player1 Player PowerDown 2 1 0 I(0 ,0 ) 0 De-activated
15:25:51 Player1 Player PowerDown Join1 1 1 0 I(0 ,0 ) 0 Hit
15:25:51 Player1 Player PowerDown Cond1 1 1 0 I(0 ,0 ) 0 Join
15:25:51 Player1 Player Cond1 PowerUp 2 1 0 I(0 ,0 ) 31 Cond
15:25:52 Player1 Player Playing 3 1 0 I(0 ,0 ) 62 Activated
15:25:53 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:54 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:54 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:25:55 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:56 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:57 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:57 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:25:58 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:59 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:25:59 Player2 Player PowerDown 2 1 0 I(0 ,0 ) 0 De-activated
15:25:59 Player2 Player PowerDown Join1 1 1 0 I(0 ,0 ) 0 Hit
15:25:59 Player2 Player PowerDown Cond1 1 1 0 I(0 ,0 ) 31 Join
15:25:59 Player2 Player Cond1 PowerUp 2 1 0 I(0 ,0 ) 32 Cond
15:26:00 Player1 Player Playing Playing 3 Timeout 4 I(4 ,1000) 0 Guard Returned FALSE
15:26:00 Player2 Player Playing 3 1 0 I(0 ,0 ) 78 Activated
15:26:00 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:00 Player1 Player Playing 3 StateTimer 2 I(2 ,9000) 0 De-activated
15:26:01 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:01 Player1 Player Playing Pause 3 StateTimer 2 I(2 ,9000) 47 Hit
15:26:02 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:02 Player2 Player Playing Playing 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:03 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:03 Player1 Player Pause Pause 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:04 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:05 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:05 Player2 Player Playing Playing 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:06 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:06 Player1 Player Pause Pause 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:07 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:08 Player2 Player Playing Playing 3 Timeout 8 I(8 ,1000) 0 Guard Returned FALSE
15:26:08 Player2 Player Playing Playing 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:08 Player2 Player Playing 3 StateTimer 6 I(6 ,9000) 0 De-activated
15:26:09 Player2 Player Playing Pause 3 StateTimer 6 I(6 ,9000) 32 Hit
15:26:09 Player1 Player Pause Pause 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:11 Player1 Player Pause 3 2 0 I(0 ,0 ) 0 De-activated
15:26:11 Player1 Player Pause Playing 3 2 0 I(0 ,0 ) 78 Hit
15:26:11 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:12 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:12 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:13 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:14 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:14 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:15 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:15 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:16 Player2 Player Pause 3 2 0 I(0 ,0 ) 0 De-activated
15:26:16 Player2 Player Pause Playing 3 2 0 I(0 ,0 ) 78 Hit
15:26:16 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:17 Player2 Player Playing Playing 3 Timeout 14 I(14 ,1000) 0 Guard Returned FALSE
15:26:17 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:17 Player2 Player Playing Playing 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:18 Player2 Player Playing Playing 3 Timeout 14 I(14 ,1000) 0 Guard Returned FALSE
15:26:18 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:18 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:19 Player2 Player Playing Playing 3 Timeout 14 I(14 ,1000) 0 Guard Returned FALSE
15:26:19 Player1 Player Playing Playing 3 Timeout 11 I(11 ,1000) 0 Guard Returned FALSE
15:26:20 Player2 Player Playing Playing 3 Timeout 14 I(14 ,1000) 0 Guard Returned FALSE
15:26:20 Player1 Player Playing 3 StateTimer 9 I(9 ,9000) 0 De-activated
15:26:20 Player2 Player Playing Playing 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:20 Player2 Player Playing 3 2 0 I(0 ,0 ) 0 De-activated
15:26:20 Player1 Player Playing Pause 3 StateTimer 9 I(9 ,9000) 63 Hit
15:26:21 Player2 Player Playing Pause 3 2 0 I(0 ,0 ) 31 Hit
15:26:21 Player1 Player Pause Pause 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:23 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:24 Player1 Player Pause 3 2 0 I(0 ,0 ) 0 De-activated
15:26:24 Player1 Player Pause Playing 3 2 0 I(0 ,0 ) 62 Hit
15:26:24 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:25 Player1 Player Playing Playing 3 Timeout 17 I(17 ,1000) 0 Guard Returned FALSE
15:26:26 Player1 Player Playing Playing 3 Timeout 17 I(17 ,1000) 0 Guard Returned FALSE
15:26:26 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 32 Internal Tran
15:26:27 Player1 Player Playing Playing 3 Timeout 17 I(17 ,1000) 0 Guard Returned FALSE
15:26:27 Player1 Player Playing Playing 3 StateTimer 1 I(1 ,3000) 31 Internal Tran
15:26:28 Player1 Player Playing Playing 3 Timeout 17 I(17 ,1000) 0 Guard Returned FALSE
15:26:29 Player1 Player Playing 3 1 0 I(0 ,0 ) 0 De-activated
15:26:29 Player1 Player Playing 2 1 0 I(0 ,0 ) 0 De-activated
15:26:29 Player1 Player Playing PowerDown 2 1 0 I(0 ,0 ) 31 Hit
15:26:29 Player1 Player PowerDown 2 1 0 I(0 ,0 ) 0 De-activated
15:26:29 Player1 Player PowerDown Join1 1 1 0 I(0 ,0 ) 0 Hit
15:26:29 Player1 Player PowerDown Cond1 1 1 0 I(0 ,0 ) 31 Join
15:26:29 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:30 Player1 Player Cond1 PowerUp 2 1 0 I(0 ,0 ) 31 Cond
15:26:30 Player1 Player Playing 3 1 0 I(0 ,0 ) 62 Activated
15:26:31 Player1 Player Playing Playing 3 Timeout 21 I(21 ,1000) 0 Guard Returned FALSE
15:26:32 Player1 Player Playing Playing 3 Timeout 21 I(21 ,1000) 0 Guard Returned FALSE
15:26:32 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:33 Player1 Player Playing Playing 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:33 Player1 Player Playing Playing 3 Timeout 21 I(21 ,1000) 0 Guard Returned FALSE
15:26:34 Player1 Player Playing Playing 3 Timeout 21 I(21 ,1000) 0 Guard Returned FALSE
15:26:35 Player1 Player Playing Playing 3 Timeout 21 I(21 ,1000) 0 Guard Returned FALSE
15:26:35 Player1 Player Playing 3 2 0 I(0 ,0 ) 0 De-activated
15:26:35 Player1 Player Playing Pause 3 2 0 I(0 ,0 ) 31 Hit
15:26:35 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:36 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:38 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:39 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 47 Internal Tran
15:26:41 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:42 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:44 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:45 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:47 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:48 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:50 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:51 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:53 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:54 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:56 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:26:57 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:26:59 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:00 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:27:02 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:03 Player1 Player Pause Pause 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:27:03 Player1 Player Pause 3 2 0 I(0 ,0 ) 0 De-activated
15:27:04 Player1 Player Pause Playing 3 2 0 I(0 ,0 ) 63 Hit
15:27:05 Player1 Player Playing Playing 3 Timeout 24 I(24 ,1000) 0 Guard Returned FALSE
15:27:05 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:06 Player1 Player Playing Playing 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:27:06 Player1 Player Playing Playing 3 Timeout 24 I(24 ,1000) 0 Guard Returned FALSE
15:27:07 Player1 Player Playing Playing 3 Timeout 24 I(24 ,1000) 0 Guard Returned FALSE
15:27:08 Player1 Player Playing Playing 3 Timeout 24 I(24 ,1000) 0 Guard Returned FALSE
15:27:08 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:09 Player1 Player Playing Playing 3 StateTimer 18 I(18 ,3000) 31 Internal Tran
15:27:09 Player1 Player Playing 3 2 0 I(0 ,0 ) 0 De-activated
15:27:09 Player1 Player Playing Pause 3 2 0 I(0 ,0 ) 31 Hit
15:27:10 Player1 Player Pause 3 1 0 I(0 ,0 ) 0 De-activated
15:27:10 Player1 Player Pause 2 1 0 I(0 ,0 ) 0 De-activated
15:27:10 Player1 Player Pause PowerDown 2 1 0 I(0 ,0 ) 32 Hit
15:27:11 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:14 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:17 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:20 Player2 Player Pause Pause 3 StateTimer 5 I(5 ,3000) 31 Internal Tran
15:27:23 Player2 Player Pause 3 1 0 I(0 ,0 ) 0 De-activated
15:27:23 Player2 Player Pause 2 1 0 I(0 ,0 ) 0 De-activated
15:27:23 Player2 Player Pause PowerDown 2 1 0 I(0 ,0 ) 31 Hit