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Zip My Code

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4.78/5 (17 votes)
20 Dec 2009CPOL3 min read 71.9K   2K   48  
A utility stripping your source code to the essential core and then compressing it to a nice CodeProject article attachment.
// DeflaterOutputStream.cs
//
// Copyright (C) 2001 Mike Krueger
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library.  Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
// 
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module.  An independent module is a module which is not derived from
// or based on this library.  If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so.  If you do not wish to do so, delete this
// exception statement from your version.

using System;
using System.IO;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.Zip.Compression;

#if !NETCF_1_0
using System.Security.Cryptography;
using ICSharpCode.SharpZipLib.Encryption;
#endif

namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams 
{
	/// <summary>
	/// A special stream deflating or compressing the bytes that are
	/// written to it.  It uses a Deflater to perform actual deflating.<br/>
	/// Authors of the original java version : Tom Tromey, Jochen Hoenicke 
	/// </summary>
	public class DeflaterOutputStream : Stream
	{
		#region Constructors
		/// <summary>
		/// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
		/// </summary>
		/// <param name="baseOutputStream">
		/// the output stream where deflated output should be written.
		/// </param>
		public DeflaterOutputStream(Stream baseOutputStream)
			: this(baseOutputStream, new Deflater(), 512)
		{
		}
		
		/// <summary>
		/// Creates a new DeflaterOutputStream with the given Deflater and
		/// default buffer size.
		/// </summary>
		/// <param name="baseOutputStream">
		/// the output stream where deflated output should be written.
		/// </param>
		/// <param name="deflater">
		/// the underlying deflater.
		/// </param>
		public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater)
			: this(baseOutputStream, deflater, 512)
		{
		}
		
		/// <summary>
		/// Creates a new DeflaterOutputStream with the given Deflater and
		/// buffer size.
		/// </summary>
		/// <param name="baseOutputStream">
		/// The output stream where deflated output is written.
		/// </param>
		/// <param name="deflater">
		/// The underlying deflater to use
		/// </param>
		/// <param name="bufferSize">
		/// The buffer size to use when deflating
		/// </param>
		/// <exception cref="ArgumentOutOfRangeException">
		/// bufsize is less than or equal to zero.
		/// </exception>
		/// <exception cref="ArgumentException">
		/// baseOutputStream does not support writing
		/// </exception>
		/// <exception cref="ArgumentNullException">
		/// deflater instance is null
		/// </exception>
		public DeflaterOutputStream(Stream baseOutputStream, Deflater deflater, int bufferSize)
		{
			if ( baseOutputStream == null ) {
				throw new ArgumentNullException("baseOutputStream");
			}

			if (baseOutputStream.CanWrite == false) {
				throw new ArgumentException("Must support writing", "baseOutputStream");
			}

			if (deflater == null) {
				throw new ArgumentNullException("deflater");
			}
			
			if (bufferSize <= 0) {
				throw new ArgumentOutOfRangeException("bufferSize");
			}
			
			baseOutputStream_ = baseOutputStream;
			buffer_ = new byte[bufferSize];
			deflater_ = deflater;
		}
		#endregion
		
		#region Public API
		/// <summary>
		/// Finishes the stream by calling finish() on the deflater. 
		/// </summary>
		/// <exception cref="SharpZipBaseException">
		/// Not all input is deflated
		/// </exception>
		public virtual void Finish()
		{
			deflater_.Finish();
			while (!deflater_.IsFinished)  {
				int len = deflater_.Deflate(buffer_, 0, buffer_.Length);
				if (len <= 0) {
					break;
				}
				
#if NETCF_1_0
				if ( keys != null ) {
#else
				if (cryptoTransform_ != null) {
#endif	
					EncryptBlock(buffer_, 0, len);
				}
				
				baseOutputStream_.Write(buffer_, 0, len);
			}

			if (!deflater_.IsFinished) {
				throw new SharpZipBaseException("Can't deflate all input?");
			}

			baseOutputStream_.Flush();
			
#if NETCF_1_0
			if ( keys != null ) {
				keys = null;
			}
#else
			if (cryptoTransform_ != null) {
				cryptoTransform_.Dispose();
				cryptoTransform_ = null;
			}
#endif			
		}
		
		/// <summary>
		/// Get/set flag indicating ownership of the underlying stream.
		/// When the flag is true <see cref="Close"></see> will close the underlying stream also.
		/// </summary>
		public bool IsStreamOwner
		{
			get { return isStreamOwner_; }
			set { isStreamOwner_ = value; }
		}
		
		///	<summary>
		/// Allows client to determine if an entry can be patched after its added
		/// </summary>
		public bool CanPatchEntries {
			get { 
				return baseOutputStream_.CanSeek; 
			}
		}
		
		#endregion
		
		#region Encryption
		
		string password;
		
#if NETCF_1_0
		uint[] keys;
#else
		ICryptoTransform cryptoTransform_;
#endif
		
		/// <summary>
		/// Get/set the password used for encryption.
		/// </summary>
		/// <remarks>When set to null or if the password is empty no encryption is performed</remarks>
		public string Password {
			get { 
				return password; 
			}
			set {
				if ( (value != null) && (value.Length == 0) ) {
					password = null;
				} else {
					password = value; 
				}
			}
		}

		/// <summary>
		/// Encrypt a block of data
		/// </summary>
		/// <param name="buffer">
		/// Data to encrypt.  NOTE the original contents of the buffer are lost
		/// </param>
		/// <param name="offset">
		/// Offset of first byte in buffer to encrypt
		/// </param>
		/// <param name="length">
		/// Number of bytes in buffer to encrypt
		/// </param>
		protected void EncryptBlock(byte[] buffer, int offset, int length)
		{
#if NETCF_1_0
			for (int i = offset; i < offset + length; ++i) {
				byte oldbyte = buffer[i];
				buffer[i] ^= EncryptByte();
				UpdateKeys(oldbyte);
			}
#else
			cryptoTransform_.TransformBlock(buffer, 0, length, buffer, 0);
#endif
		}

		/// <summary>
		/// Initializes encryption keys based on given <paramref name="password"/>.
		/// </summary>
		/// <param name="password">The password.</param>
		protected void InitializePassword(string password)
		{
#if NETCF_1_0
			keys = new uint[] {
				0x12345678,
				0x23456789,
				0x34567890
			};
			
			byte[] rawPassword = ZipConstants.ConvertToArray(password);
			
			for (int i = 0; i < rawPassword.Length; ++i) {
				UpdateKeys((byte)rawPassword[i]);
			}
			
#else			
			PkzipClassicManaged pkManaged = new PkzipClassicManaged();
			byte[] key = PkzipClassic.GenerateKeys(ZipConstants.ConvertToArray(password));
			cryptoTransform_ = pkManaged.CreateEncryptor(key, null);
#endif
		}

#if NETCF_1_0
		
		/// <summary>
		/// Encrypt a single byte 
		/// </summary>
		/// <returns>
		/// The encrypted value
		/// </returns>
		protected byte EncryptByte()
		{
			uint temp = ((keys[2] & 0xFFFF) | 2);
			return (byte)((temp * (temp ^ 1)) >> 8);
		}

		/// <summary>
		/// Update encryption keys 
		/// </summary>		
		protected void UpdateKeys(byte ch)
		{
			keys[0] = Crc32.ComputeCrc32(keys[0], ch);
			keys[1] = keys[1] + (byte)keys[0];
			keys[1] = keys[1] * 134775813 + 1;
			keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24));
		}
#endif

		#endregion
		
		#region Deflation Support
		/// <summary>
		/// Deflates everything in the input buffers.  This will call
		/// <code>def.deflate()</code> until all bytes from the input buffers
		/// are processed.
		/// </summary>
		protected void Deflate()
		{
			while (!deflater_.IsNeedingInput) 
			{
				int deflateCount = deflater_.Deflate(buffer_, 0, buffer_.Length);
				
				if (deflateCount <= 0) {
					break;
				}
#if NETCF_1_0
				if (keys != null) 
#else
				if (cryptoTransform_ != null) 
#endif
				{
					EncryptBlock(buffer_, 0, deflateCount);
				}
				
				baseOutputStream_.Write(buffer_, 0, deflateCount);
			}
			
			if (!deflater_.IsNeedingInput) {
				throw new SharpZipBaseException("DeflaterOutputStream can't deflate all input?");
			}
		}
		#endregion
		
		#region Stream Overrides
		/// <summary>
		/// Gets value indicating stream can be read from
		/// </summary>
		public override bool CanRead 
		{
			get {
				return false;
			}
		}
		
		/// <summary>
		/// Gets a value indicating if seeking is supported for this stream
		/// This property always returns false
		/// </summary>
		public override bool CanSeek {
			get {
				return false;
			}
		}
		
		/// <summary>
		/// Get value indicating if this stream supports writing
		/// </summary>
		public override bool CanWrite {
			get {
				return baseOutputStream_.CanWrite;
			}
		}
		
		/// <summary>
		/// Get current length of stream
		/// </summary>
		public override long Length {
			get {
				return baseOutputStream_.Length;
			}
		}
		
		/// <summary>
		/// Gets the current position within the stream.
		/// </summary>
		/// <exception cref="NotSupportedException">Any attempt to set position</exception>
		public override long Position {
			get {
				return baseOutputStream_.Position;
			}
			set {
				throw new NotSupportedException("Position property not supported");
			}
		}
		
		/// <summary>
		/// Sets the current position of this stream to the given value. Not supported by this class!
		/// </summary>
		/// <param name="offset">The offset relative to the <paramref name="origin"/> to seek.</param>
		/// <param name="origin">The <see cref="SeekOrigin"/> to seek from.</param>
		/// <returns>The new position in the stream.</returns>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override long Seek(long offset, SeekOrigin origin)
		{
			throw new NotSupportedException("DeflaterOutputStream Seek not supported");
		}
		
		/// <summary>
		/// Sets the length of this stream to the given value. Not supported by this class!
		/// </summary>
		/// <param name="value">The new stream length.</param>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override void SetLength(long value)
		{
			throw new NotSupportedException("DeflaterOutputStream SetLength not supported");
		}
		
		/// <summary>
		/// Read a byte from stream advancing position by one
		/// </summary>
		/// <returns>The byte read cast to an int.  THe value is -1 if at the end of the stream.</returns>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override int ReadByte()
		{
			throw new NotSupportedException("DeflaterOutputStream ReadByte not supported");
		}
		
		/// <summary>
		/// Read a block of bytes from stream
		/// </summary>
		/// <param name="buffer">The buffer to store read data in.</param>
		/// <param name="offset">The offset to start storing at.</param>
		/// <param name="count">The maximum number of bytes to read.</param>
		/// <returns>The actual number of bytes read.  Zero if end of stream is detected.</returns>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override int Read(byte[] buffer, int offset, int count)
		{
			throw new NotSupportedException("DeflaterOutputStream Read not supported");
		}
		
		/// <summary>
		/// Asynchronous reads are not supported a NotSupportedException is always thrown
		/// </summary>
		/// <param name="buffer">The buffer to read into.</param>
		/// <param name="offset">The offset to start storing data at.</param>
		/// <param name="count">The number of bytes to read</param>
		/// <param name="callback">The async callback to use.</param>
		/// <param name="state">The state to use.</param>
		/// <returns>Returns an <see cref="IAsyncResult"/></returns>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
		{
			throw new NotSupportedException("DeflaterOutputStream BeginRead not currently supported");
		}
		
		/// <summary>
		/// Asynchronous writes arent supported, a NotSupportedException is always thrown
		/// </summary>
		/// <param name="buffer">The buffer to write.</param>
		/// <param name="offset">The offset to begin writing at.</param>
		/// <param name="count">The number of bytes to write.</param>
		/// <param name="callback">The <see cref="AsyncCallback"/> to use.</param>
		/// <param name="state">The state object.</param>
		/// <returns>Returns an IAsyncResult.</returns>
		/// <exception cref="NotSupportedException">Any access</exception>
		public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
		{
			throw new NotSupportedException("BeginWrite is not supported");
		}
		
		/// <summary>
		/// Flushes the stream by calling <see cref="DeflaterOutputStream.Flush">Flush</see> on the deflater and then
		/// on the underlying stream.  This ensures that all bytes are flushed.
		/// </summary>
		public override void Flush()
		{
			deflater_.Flush();
			Deflate();
			baseOutputStream_.Flush();
		}
		
		/// <summary>
		/// Calls <see cref="Finish"/> and closes the underlying
		/// stream when <see cref="IsStreamOwner"></see> is true.
		/// </summary>
		public override void Close()
		{
			if ( !isClosed_ ) {
				isClosed_ = true;

				try {
					Finish();
#if NETCF_1_0
					keys=null;
#else
					if ( cryptoTransform_ != null ) {
						cryptoTransform_.Dispose();
						cryptoTransform_ = null;
					}
#endif
				}
				finally {
					if( isStreamOwner_ ) {
						baseOutputStream_.Close();
					}
				}
			}
		}
		
		/// <summary>
		/// Writes a single byte to the compressed output stream.
		/// </summary>
		/// <param name="value">
		/// The byte value.
		/// </param>
		public override void WriteByte(byte value)
		{
			byte[] b = new byte[1];
			b[0] = value;
			Write(b, 0, 1);
		}
		
		/// <summary>
		/// Writes bytes from an array to the compressed stream.
		/// </summary>
		/// <param name="buffer">
		/// The byte array
		/// </param>
		/// <param name="offset">
		/// The offset into the byte array where to start.
		/// </param>
		/// <param name="count">
		/// The number of bytes to write.
		/// </param>
		public override void Write(byte[] buffer, int offset, int count)
		{
			deflater_.SetInput(buffer, offset, count);
			Deflate();
		}		
		#endregion
		
		#region Instance Fields
		/// <summary>
		/// This buffer is used temporarily to retrieve the bytes from the
		/// deflater and write them to the underlying output stream.
		/// </summary>
		byte[] buffer_;
		
		/// <summary>
		/// The deflater which is used to deflate the stream.
		/// </summary>
		protected Deflater deflater_;
		
		/// <summary>
		/// Base stream the deflater depends on.
		/// </summary>
		protected Stream baseOutputStream_;

		bool isClosed_;
		
		bool isStreamOwner_ = true;
		#endregion
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Axis Communications
Sweden Sweden
Got my first computer in the 90's and loved it even though it sounded like a coffeemaker.

Now getting paid for designing cool applications, and drinks the coffee instead of listening to it being made.

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