|
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Drawing;
namespace FracMaster
{
public class RenderResult : IAsyncResult
{
public delegate void RenderComplete(Bitmap bmp, int ErrorCode);
public delegate void RenderStatus(float pcnt);
private bool isCompleted = false;
private object asyncstate = new object();
private WaitHandle waitHandle = new AutoResetEvent(false);
public object AsyncState
{
get
{
return asyncstate;
}
set
{
asyncstate = value;
}
}
public WaitHandle AsyncWaitHandle
{
get
{
return waitHandle;
}
}
public bool CompletedSynchronously
{
get
{
return false;
}
}
public bool IsCompleted
{
get
{
return isCompleted;
}
set
{
isCompleted = value;
}
}
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
I have started programming at the age of 13 on the commodore 64.
Ever since then I have been programming on many systems in many languages.
During the last 12 years I have been working as professional programmer in different companies and different areas.
Now I am working as freelancer programmer / consultant