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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using BubbleBreaker.Library;
namespace BubbleBreaker
{
public partial class GameMode : UserControl
{
#region Constructor
public GameMode()
{
InitializeComponent();
}
#endregion
#region Event
private void btnPlayGame_Click(object sender, RoutedEventArgs e)
{
GameLevel level = GameLevel.Beginner;
if (rbtnIntermediate.IsChecked == true)
{
level = GameLevel.Intermediate;
}
else if (rbtnAdvance.IsChecked == true)
{
level = GameLevel.Advance;
}
GameBoard board = new GameBoard(level);
PageSwitcher ps = ((Canvas)this.Parent).Parent as PageSwitcher;
ps.SetActivePage(board);
}
#endregion
}
}
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