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Network Stream Class

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6 May 20032 min read 56.4K   971   25  
A stream class to prepare data to be sent over the network
// File  : List.cpp
// Author: Hans Hamm alias Sendel
// Date  : 24.04.2003      
// What  : Pointer Linked List Class
//////////////////////////////////////////////////////////////////////

#include <stdio.h>
#include <string.h>

#include "List.h"

List::List()
{
	m_Tail		= NULL;
	m_Head		= NULL;
	m_Current	= NULL;
	m_Count		= 0;

	m_pStack_Settings = NULL;
}


List::~List()
{
	clear();
	SAVEDELETE(m_pStack_Settings);
}

void List::push(void *pItemToPush)
{
	
	if (pItemToPush != NULL)
	{
		// Neuen Knoten anlegen
		node_t *pNode = new node_t;
		pNode->item = pItemToPush;
		
		if (m_Head == NULL)  // nur 1 Element
		{
			m_Head		 = pNode;		
			m_Head->next = NULL;  // Neuen Zeiger auf Null zeigen lassen
			m_Tail = m_Head; // dann ist Head == Tail
		}
		else
		{
			m_Head->next = pNode; // alten Zeiger umbiegen
			m_Head		 = pNode;		
			m_Head->next = NULL;  // Neuen Zeiger auf Null zeigen lassen
		}
		
		
		m_Count++;
	}
}

void * List::pop() // von Tail 
{
	if (m_Tail != NULL)
	{
		node_t *pNode = m_Tail;			// den letzen Knoten merken
		void * pItem = pNode->item;		// das Element merken
		if (m_Tail == m_Head)
		{
			m_Head = NULL;
		}
		m_Tail = m_Tail->next;			// einen weiter gehen
		
		SAVEDELETE(pNode);				// den Knoten l�schen
		m_Count--;						// einer Weniger in der Liste!
		return pItem;					// Element zur�ckgeben
	}
	return NULL;
}

void * List::pop(void *pItemToPop)  // von Tail
{

	node_t * pNode = m_Tail;

	if (pNode == NULL)
	{
		return NULL;
	}

	if (pNode->next == NULL)
	{
		if (pNode->item == pItemToPop)
		{
			return pop();
		}
		else
		{
			return NULL;
		}
	}
	if (pNode->item == pItemToPop)
	{
		return pop();
	}

	while (pNode->next != NULL)
	{
		if (pNode->next->item == pItemToPop)
		{
			node_t *tmpNode =  pNode->next;
			void * pItem = tmpNode->item;
			pNode->next = tmpNode->next;
			SAVEDELETE(tmpNode);
			m_Count--;
			return pItem;
		}
		pNode = pNode->next;
	}


	return NULL;	
}

void * List::getFirst()
{
	m_Current = m_Tail;
	if (m_Current != NULL)
	{
		return m_Current->item;
	}
	return NULL;
}

void * List::getNext()
{
	if (m_Current != NULL)
	{
		m_Current = m_Current->next;
		if (m_Current != NULL)
		{
			return m_Current->item;
		}
	}
	return NULL;
}

void List::pushSettings()
{
	if(m_pStack_Settings == NULL){
		m_pStack_Settings = new Stack();
	}
	m_pStack_Settings->push(m_Current);
}

void List::popSettings()
{
	if(m_pStack_Settings == NULL) return;

	void *tmp = m_pStack_Settings->pop();
	if(tmp){
		m_Current = (node_t*)tmp;
	}
}

void List::clear()
{
	while (getFirst() != NULL)
	{
		pop();
	}
}

int List::getSize()
{
	return m_Count;
}

void * List::operator [](int i)
{
	void * tmp;
	tmp = getFirst();
	for (int t=0; t<i; t++)
	{
		tmp = getNext();
	}
	return tmp;
}


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Written By
Software Developer (Senior) Deep Silver FISHLABS
Germany Germany
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