#ifndef LIB3DS_CHUNK_H
#define LIB3DS_CHUNK_H
#include "Lib3ds_io.h"
typedef enum Lib3dsChunks {
CHK_NULL_CHUNK =0x0000,
CHK_M3DMAGIC =0x4D4D, /*3DS file*/
CHK_SMAGIC =0x2D2D,
CHK_LMAGIC =0x2D3D,
CHK_MLIBMAGIC =0x3DAA, /*MLI file*/
CHK_MATMAGIC =0x3DFF,
CHK_CMAGIC =0xC23D, /*PRJ file*/
CHK_M3D_VERSION =0x0002,
CHK_M3D_KFVERSION =0x0005,
CHK_COLOR_F =0x0010,
CHK_COLOR_24 =0x0011,
CHK_LIN_COLOR_24 =0x0012,
CHK_LIN_COLOR_F =0x0013,
CHK_INT_PERCENTAGE =0x0030,
CHK_FLOAT_PERCENTAGE =0x0031,
CHK_MDATA =0x3D3D,
CHK_MESH_VERSION =0x3D3E,
CHK_MASTER_SCALE =0x0100,
CHK_LO_SHADOW_BIAS =0x1400,
CHK_HI_SHADOW_BIAS =0x1410,
CHK_SHADOW_MAP_SIZE =0x1420,
CHK_SHADOW_SAMPLES =0x1430,
CHK_SHADOW_RANGE =0x1440,
CHK_SHADOW_FILTER =0x1450,
CHK_RAY_BIAS =0x1460,
CHK_O_CONSTS =0x1500,
CHK_AMBIENT_LIGHT =0x2100,
CHK_BIT_MAP =0x1100,
CHK_SOLID_BGND =0x1200,
CHK_V_GRADIENT =0x1300,
CHK_USE_BIT_MAP =0x1101,
CHK_USE_SOLID_BGND =0x1201,
CHK_USE_V_GRADIENT =0x1301,
CHK_FOG =0x2200,
CHK_FOG_BGND =0x2210,
CHK_LAYER_FOG =0x2302,
CHK_DISTANCE_CUE =0x2300,
CHK_DCUE_BGND =0x2310,
CHK_USE_FOG =0x2201,
CHK_USE_LAYER_FOG =0x2303,
CHK_USE_DISTANCE_CUE =0x2301,
CHK_MAT_ENTRY =0xAFFF,
CHK_MAT_NAME =0xA000,
CHK_MAT_AMBIENT =0xA010,
CHK_MAT_DIFFUSE =0xA020,
CHK_MAT_SPECULAR =0xA030,
CHK_MAT_SHININESS =0xA040,
CHK_MAT_SHIN2PCT =0xA041,
CHK_MAT_TRANSPARENCY =0xA050,
CHK_MAT_XPFALL =0xA052,
CHK_MAT_USE_XPFALL =0xA240,
CHK_MAT_REFBLUR =0xA053,
CHK_MAT_SHADING =0xA100,
CHK_MAT_USE_REFBLUR =0xA250,
CHK_MAT_SELF_ILLUM =0xA080,
CHK_MAT_TWO_SIDE =0xA081,
CHK_MAT_DECAL =0xA082,
CHK_MAT_ADDITIVE =0xA083,
CHK_MAT_SELF_ILPCT =0xA084,
CHK_MAT_WIRE =0xA085,
CHK_MAT_FACEMAP =0xA088,
CHK_MAT_PHONGSOFT =0xA08C,
CHK_MAT_WIREABS =0xA08E,
CHK_MAT_WIRE_SIZE =0xA087,
CHK_MAT_TEXMAP =0xA200,
CHK_MAT_SXP_TEXT_DATA =0xA320,
CHK_MAT_TEXMASK =0xA33E,
CHK_MAT_SXP_TEXTMASK_DATA =0xA32A,
CHK_MAT_TEX2MAP =0xA33A,
CHK_MAT_SXP_TEXT2_DATA =0xA321,
CHK_MAT_TEX2MASK =0xA340,
CHK_MAT_SXP_TEXT2MASK_DATA =0xA32C,
CHK_MAT_OPACMAP =0xA210,
CHK_MAT_SXP_OPAC_DATA =0xA322,
CHK_MAT_OPACMASK =0xA342,
CHK_MAT_SXP_OPACMASK_DATA =0xA32E,
CHK_MAT_BUMPMAP =0xA230,
CHK_MAT_SXP_BUMP_DATA =0xA324,
CHK_MAT_BUMPMASK =0xA344,
CHK_MAT_SXP_BUMPMASK_DATA =0xA330,
CHK_MAT_SPECMAP =0xA204,
CHK_MAT_SXP_SPEC_DATA =0xA325,
CHK_MAT_SPECMASK =0xA348,
CHK_MAT_SXP_SPECMASK_DATA =0xA332,
CHK_MAT_SHINMAP =0xA33C,
CHK_MAT_SXP_SHIN_DATA =0xA326,
CHK_MAT_SHINMASK =0xA346,
CHK_MAT_SXP_SHINMASK_DATA =0xA334,
CHK_MAT_SELFIMAP =0xA33D,
CHK_MAT_SXP_SELFI_DATA =0xA328,
CHK_MAT_SELFIMASK =0xA34A,
CHK_MAT_SXP_SELFIMASK_DATA =0xA336,
CHK_MAT_REFLMAP =0xA220,
CHK_MAT_REFLMASK =0xA34C,
CHK_MAT_SXP_REFLMASK_DATA =0xA338,
CHK_MAT_ACUBIC =0xA310,
CHK_MAT_MAPNAME =0xA300,
CHK_MAT_MAP_TILING =0xA351,
CHK_MAT_MAP_TEXBLUR =0xA353,
CHK_MAT_MAP_USCALE =0xA354,
CHK_MAT_MAP_VSCALE =0xA356,
CHK_MAT_MAP_UOFFSET =0xA358,
CHK_MAT_MAP_VOFFSET =0xA35A,
CHK_MAT_MAP_ANG =0xA35C,
CHK_MAT_MAP_COL1 =0xA360,
CHK_MAT_MAP_COL2 =0xA362,
CHK_MAT_MAP_RCOL =0xA364,
CHK_MAT_MAP_GCOL =0xA366,
CHK_MAT_MAP_BCOL =0xA368,
CHK_NAMED_OBJECT =0x4000,
CHK_N_DIRECT_LIGHT =0x4600,
CHK_DL_OFF =0x4620,
CHK_DL_OUTER_RANGE =0x465A,
CHK_DL_INNER_RANGE =0x4659,
CHK_DL_MULTIPLIER =0x465B,
CHK_DL_EXCLUDE =0x4654,
CHK_DL_ATTENUATE =0x4625,
CHK_DL_SPOTLIGHT =0x4610,
CHK_DL_SPOT_ROLL =0x4656,
CHK_DL_SHADOWED =0x4630,
CHK_DL_LOCAL_SHADOW2 =0x4641,
CHK_DL_SEE_CONE =0x4650,
CHK_DL_SPOT_RECTANGULAR =0x4651,
CHK_DL_SPOT_ASPECT =0x4657,
CHK_DL_SPOT_PROJECTOR =0x4653,
CHK_DL_SPOT_OVERSHOOT =0x4652,
CHK_DL_RAY_BIAS =0x4658,
CHK_DL_RAYSHAD =0x4627,
CHK_N_CAMERA =0x4700,
CHK_CAM_SEE_CONE =0x4710,
CHK_CAM_RANGES =0x4720,
CHK_OBJ_HIDDEN =0x4010,
CHK_OBJ_VIS_LOFTER =0x4011,
CHK_OBJ_DOESNT_CAST =0x4012,
CHK_OBJ_DONT_RCVSHADOW =0x4017,
CHK_OBJ_MATTE =0x4013,
CHK_OBJ_FAST =0x4014,
CHK_OBJ_PROCEDURAL =0x4015,
CHK_OBJ_FROZEN =0x4016,
CHK_N_TRI_OBJECT =0x4100,
CHK_POINT_ARRAY =0x4110,
CHK_POINT_FLAG_ARRAY =0x4111,
CHK_FACE_ARRAY =0x4120,
CHK_MSH_MAT_GROUP =0x4130,
CHK_SMOOTH_GROUP =0x4150,
CHK_MSH_BOXMAP =0x4190,
CHK_TEX_VERTS =0x4140,
CHK_MESH_MATRIX =0x4160,
CHK_MESH_COLOR =0x4165,
CHK_MESH_TEXTURE_INFO =0x4170,
CHK_KFDATA =0xB000,
CHK_KFHDR =0xB00A,
CHK_KFSEG =0xB008,
CHK_KFCURTIME =0xB009,
CHK_AMBIENT_NODE_TAG =0xB001,
CHK_OBJECT_NODE_TAG =0xB002,
CHK_CAMERA_NODE_TAG =0xB003,
CHK_TARGET_NODE_TAG =0xB004,
CHK_LIGHT_NODE_TAG =0xB005,
CHK_L_TARGET_NODE_TAG =0xB006,
CHK_SPOTLIGHT_NODE_TAG =0xB007,
CHK_NODE_ID =0xB030,
CHK_NODE_HDR =0xB010,
CHK_PIVOT =0xB013,
CHK_INSTANCE_NAME =0xB011,
CHK_MORPH_SMOOTH =0xB015,
CHK_BOUNDBOX =0xB014,
CHK_POS_TRACK_TAG =0xB020,
CHK_COL_TRACK_TAG =0xB025,
CHK_ROT_TRACK_TAG =0xB021,
CHK_SCL_TRACK_TAG =0xB022,
CHK_MORPH_TRACK_TAG =0xB026,
CHK_FOV_TRACK_TAG =0xB023,
CHK_ROLL_TRACK_TAG =0xB024,
CHK_HOT_TRACK_TAG =0xB027,
CHK_FALL_TRACK_TAG =0xB028,
CHK_HIDE_TRACK_TAG =0xB029,
CHK_POLY_2D = 0x5000,
CHK_SHAPE_OK = 0x5010,
CHK_SHAPE_NOT_OK = 0x5011,
CHK_SHAPE_HOOK = 0x5020,
CHK_PATH_3D = 0x6000,
CHK_PATH_MATRIX = 0x6005,
CHK_SHAPE_2D = 0x6010,
CHK_M_SCALE = 0x6020,
CHK_M_TWIST = 0x6030,
CHK_M_TEETER = 0x6040,
CHK_M_FIT = 0x6050,
CHK_M_BEVEL = 0x6060,
CHK_XZ_CURVE = 0x6070,
CHK_YZ_CURVE = 0x6080,
CHK_INTERPCT = 0x6090,
CHK_DEFORM_LIMIT = 0x60A0,
CHK_USE_CONTOUR = 0x6100,
CHK_USE_TWEEN = 0x6110,
CHK_USE_SCALE = 0x6120,
CHK_USE_TWIST = 0x6130,
CHK_USE_TEETER = 0x6140,
CHK_USE_FIT = 0x6150,
CHK_USE_BEVEL = 0x6160,
CHK_DEFAULT_VIEW = 0x3000,
CHK_VIEW_TOP = 0x3010,
CHK_VIEW_BOTTOM = 0x3020,
CHK_VIEW_LEFT = 0x3030,
CHK_VIEW_RIGHT = 0x3040,
CHK_VIEW_FRONT = 0x3050,
CHK_VIEW_BACK = 0x3060,
CHK_VIEW_USER = 0x3070,
CHK_VIEW_CAMERA = 0x3080,
CHK_VIEW_WINDOW = 0x3090,
CHK_VIEWPORT_LAYOUT_OLD = 0x7000,
CHK_VIEWPORT_DATA_OLD = 0x7010,
CHK_VIEWPORT_LAYOUT = 0x7001,
CHK_VIEWPORT_DATA = 0x7011,
CHK_VIEWPORT_DATA_3 = 0x7012,
CHK_VIEWPORT_SIZE = 0x7020,
CHK_NETWORK_VIEW = 0x7030
} Lib3dsChunks;
typedef struct Lib3dsChunk {
uint16_t chunk; // Head signature
uint32_t size; // Size chunk
uint32_t end; // End chank
uint32_t cur; // Current position in chunk
} Lib3dsChunk;
class Lib3ds_chunk: public Lib3ds_io
{
public:
Lib3ds_chunk();
protected:
bool lib3ds_chunk_read_start(Lib3dsChunk *c, uint16_t chunk); // Function of starting reading chunk which read head chunk data
bool lib3ds_chunk_read(Lib3dsChunk *c); // Function of reading of chunk
void lib3ds_chunk_read_reset(Lib3dsChunk *c); // Function of setting position into start position of chunk
uint16_t lib3ds_chunk_read_next(Lib3dsChunk *c); // Function of reading next chunk head
void lib3ds_chunk_unknown(uint16_t chunk); // Function of reading of unknown chunk
void lib3ds_chunk_read_end(Lib3dsChunk *c); // Function of setting position into end position of chunk
void lib3ds_chunk_read_tell(Lib3dsChunk *c); // Function of reading current position in file into current chunk data
};
#endif // LIB3DS_CHUNK_H