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ZipBuilder - A zip package creation utility for collections of large files

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28 Sep 2009BSD5 min read 43K   940   24  
SharpZipLib is a pretty great Open Source compression library for .NET. Out of the box, however, it does have a few problems with archives for files that are larger than 2GB. ZipBuilder was created to provide a convenient way to let people programmatically create archive packages with large files.
/*
 * Crc32Accumulator - An object that provides accumulated calculation of a CRC value for 
 *                    a data set.
 *
 * Copyright (c) 2009, Christopher Hahn <chahn.chris@gmail.com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of the <organization> nor the
 *    names of its contributors may be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY <copyright holder> ''AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 */
using System;

namespace ZipTools  {
    public class Crc32Accumulator
    {
        readonly static uint AccumSeed = 0xFFFFFFFF;
         
        readonly static uint[] CrcValues = new uint[] {
            0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419,
            0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4,
            0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07,
            0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
            0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856,
            0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9,
            0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4,
            0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
            0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3,
            0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A,
            0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599,
            0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
            0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190,
            0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F,
            0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E,
            0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
            0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED,
            0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950,
            0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3,
            0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
            0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A,
            0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5,
            0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010,
            0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
            0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17,
            0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6,
            0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615,
            0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
            0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 
            0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB,
            0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A,
            0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
            0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1,
            0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C,
            0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF,
            0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
            0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE,
            0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31,
            0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C,
            0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
            0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B,
            0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242,
            0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1,
            0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
            0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278,
            0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7,
            0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66,
            0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
            0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605,
            0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8,
            0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 
            0x2D02EF8D
        };
          
        public long Value { get; set; }
          
        public void Reset() { 
            this.Value = 0; 
        }

        public void BeginAccumulation() {
            this.Value ^= AccumSeed;
        }

        public void Accumulate(byte[] buffer) {
            Accumulate(buffer, 0, buffer.Length);
        }

        public void Accumulate(byte[] buffer, int offset, int length) {
            CheckRanges(buffer, offset, length);

            for (int i = 0; i < length; i++) {
                this.Value = CalcNextValue(buffer[offset++], this.Value);
            }
        }

        public void EndAccumulation() {
            this.Value ^= AccumSeed;
        }

        private void CheckRanges(byte[] buf, int off, int len) {
            if (buf == null) {
                throw new ArgumentNullException("buf");
            }
              
            if (off < 0 || len < 0 || off + len > buf.Length) {
                throw new ArgumentOutOfRangeException();
            }
        }

        private long CalcNextValue(int v, long cv) {
            return CrcValues[(cv ^ v) & 0xFF] ^ (cv >> 8);            
        }
    }
}

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This article, along with any associated source code and files, is licensed under The BSD License


Written By
Chief Technology Officer Appature, Inc.
United States United States
I have been developing software professionally for over 12 years. I have been a developer at ATI Research, Microsoft, a Social Bookmarking website called Faves.com, and most recently I have started a company called Appature, Inc focusing on Enterprise Marketing Management software in the Healthcare space.

If you find any of my submissions here useful, or even if you don't, I'd love to hear from you!

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