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Storm - the world's best IDE framework for .NET

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4 Feb 2010LGPL311 min read 273.6K   6.5K   340  
Create fast, flexible, and extensible IDE applications easily with Storm - it takes nearly no code at all!
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{EE26753E-B744-4107-9652-28EAD3C821DD}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Storm.Docking</RootNamespace>
    <AssemblyName>Storm.Docking</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <PlatformTarget>x86</PlatformTarget>
    <TargetFrameworkProfile />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Storm.TabControl, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\..\Storm.TabControl\Storm.TabControl\bin\Debug\Storm.TabControl.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Design" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Controls\DockContainer.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\Float\DockDropArea.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Controls\Float\DockDropArea.Designer.cs">
      <DependentUpon>DockDropArea.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\Float\DockForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Controls\Float\DockForm.Designer.cs">
      <DependentUpon>DockForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Controls\DockPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\DockSplitter.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Controls\DockEventArgs.cs" />
    <Compile Include="DockPane.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="Visual\DockTab.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Visual\Drawing\DockRenderer.cs" />
    <Compile Include="Visual\Glyphs\CloseGlyph.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Visual\DockCaption.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Visual\Drawing\BrushStack.cs" />
    <Compile Include="Visual\Drawing\DockColorTable.cs" />
    <Compile Include="Visual\Drawing\GraphicsDrawer.cs" />
    <Compile Include="Visual\Glyphs\Glyph.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Visual\Glyphs\OptionsGlyph.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Visual\Drawing\TransImage.cs">
      <SubType>Component</SubType>
    </Compile>
    <Service Include="{94E38DFF-614B-4cbd-B67C-F211BB35CE8B}" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Controls\Float\DockDropArea.resx">
      <DependentUpon>DockDropArea.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Controls\Float\DockForm.resx">
      <DependentUpon>DockForm.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\DockCaption.CloseGlyph.bmp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\DockCaption.CloseGlyphInverted.bmp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\DockCaption.OptionsGlyph.bmp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Storm.Docking.cd" />
    <None Include="Resources\DockCaption.OptionsGlyphInverted.bmp" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)



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