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using System.Runtime.InteropServices;
namespace Storm.TextEditor.Win32.Structs
{
[StructLayout(LayoutKind.Sequential)]
public struct GDITextMetric
{
public int tmMemoryHeight;
public int tmAscent;
public int tmDescent;
public int tmInternalLeading;
public int tmExternalLeading;
public int tmAveCharWidth;
public int tmMaxCharWidth;
public int tmWeight;
public int tmOverhang;
public int tmDigitizedAspectX;
public int tmDigitizedAspectY;
public byte tmFirstChar;
public byte tmLastChar;
public byte tmDefaultChar;
public byte tmBreakChar;
public byte tmItalic;
public byte tmUnderlined;
public byte tmStruckOut;
public byte tmPitchAndFamily;
public byte tmCharSet;
}
}
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