using System; namespace BSE.Platten.Ripper { /// <summary> /// Contains the BitrateData properties /// </summary> public class BitrateData { #region Properties /// <summary> /// Gets or sets the Bitrate /// </summary> public uint Bitrate { get; set; } /// <summary> /// Gets or sets the description for the bitrate /// </summary> public string Description { get; set; } #endregion } }
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