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Debug Toolkit

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27 Mar 2000 179.8K   1.5K   88  
A complete debug toolkit to add intelligent debugging capability to your application.
// DebugTestDlg.cpp : implementation file
//

#include "stdafx.h"
#include "DebugTest.h"
#include "DebugTestDlg.h"

#include "MyDebugToolkit.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDebugTestDlg dialog

CDebugTestDlg::CDebugTestDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDebugTestDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDebugTestDlg)
	m_AssertS = _T("");
	m_Trace = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CDebugTestDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDebugTestDlg)
	DDX_Text(pDX, IDC_ASSERTS, m_AssertS);
	DDX_Text(pDX, IDC_TRACE, m_Trace);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDebugTestDlg, CDialog)
	//{{AFX_MSG_MAP(CDebugTestDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(ID_ASSERT, OnAssert)
	ON_BN_CLICKED(ID_ASSERTS, OnAsserts)
	ON_BN_CLICKED(ID_DIV0, OnDiv0)
	ON_BN_CLICKED(ID_GPF, OnGpf)
	ON_BN_CLICKED(ID_HANG, OnHang)
	ON_BN_CLICKED(ID_TRACE, OnTrace)
	ON_BN_CLICKED(IDC_ASSERTLOG, OnAssertlog)
	ON_BN_CLICKED(IDC_TESTLOG, OnTestlog)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDebugTestDlg message handlers

BOOL CDebugTestDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CDebugTestDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDebugTestDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CDebugTestDlg::OnAssert() 
{
   DT_ASSERT(FALSE);
}

void CDebugTestDlg::OnAsserts() 
{
   UpdateData(TRUE);
   DT_ASSERTS(FALSE, m_AssertS);
}

void CDebugTestDlg::OnDiv0() 
{
   int a = 5;
   int b = 0;
   a = a/b;
}

void CDebugTestDlg::OnGpf() 
{
   char *p = (char*)1;
   *p = 'x';
}

void CDebugTestDlg::OnHang() 
{
   for(;;);
}

void CDebugTestDlg::OnTrace() 
{
   UpdateData(TRUE);

   DT_TRACE0(m_Trace);
}

void CDebugTestDlg::OnAssertlog() 
{
	ShellExecute(HWND(this), "open", "ASSERT.LOG", NULL, NULL, SW_SHOW);
}

void CDebugTestDlg::OnTestlog() 
{
	ShellExecute(HWND(this), "open", "TEST.LOG", NULL, NULL, SW_SHOW);
}

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