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/**
/* Copyright (c) 2003by Marco Welti
/*
/* This document is bound by the QT Public License
/* (http://www.trolltech.com/licenses/qpl.html).
/* See License.txt for more information.
/*
/*
/*
/* ALL RIGHTS RESERVED.
/*
/* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
/* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
/* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
/* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
/* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
/* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
/* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
/* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
/* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
/* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
/* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/*
/***********************************************************************/
// ESBAddInSimulator.h : main header file for the ESBADDINSIMULATOR application
//
#if !defined(AFX_ESBADDINSIMULATOR_H__DF8A18A2_1819_43BD_886E_8B965ABE0CA8__INCLUDED_)
#define AFX_ESBADDINSIMULATOR_H__DF8A18A2_1819_43BD_886E_8B965ABE0CA8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// ESBAddInSimulatorApp:
// See ESBAddInSimulator.cpp for the implementation of this class
//
class ESBAddInSimulatorApp : public CWinApp
{
public:
ESBAddInSimulatorApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ESBAddInSimulatorApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(ESBAddInSimulatorApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ESBADDINSIMULATOR_H__DF8A18A2_1819_43BD_886E_8B965ABE0CA8__INCLUDED_)
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