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Classic Shell

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23 Feb 2010MIT33 min read 952.5K   10K   195  
Classic Start menu and other shell features for Windows 7 and Vista.
// Classic Shell (c) 2009-2010, Ivo Beltchev
// The sources for Classic Shell are distributed under the MIT open source license

#include "ParseSettings.h"

// Reads a file into m_Text
bool CSettingsParser::LoadText( const wchar_t *fname )
{
	// read settings file into buf
	FILE *f=NULL;
	if (_wfopen_s(&f,fname,L"rb")) return false;
	if (!f) return false;
	fseek(f,0,SEEK_END);
	int size=ftell(f);
	fseek(f,0,SEEK_SET);
	std::vector<unsigned char> buf(size);
	if (size<4 || fread(&buf[0],1,size,f)!=size)
	{
		fclose(f);
		return false;
	}
	fclose(f);
	LoadText(&buf[0],size);
	return true;
}

// Reads a text resource into m_Text
bool CSettingsParser::LoadText( HMODULE hMod, HRSRC hResInfo )
{
	HGLOBAL hRes=LoadResource(hMod,hResInfo);
	int size=SizeofResource(hMod,hResInfo);
	unsigned char *buf=(unsigned char*)LockResource(hRes);
	if (!buf) return false;
	LoadText(buf,size);
	return true;
}

void CSettingsParser::LoadText( const unsigned char *buf, int size )
{
	// copy buf to text and convert to UTF16
	if (buf[0]==0xFF && buf[1]==0xFE)
	{
		// UTF16
		int len=(size-2)/2;
		m_Text.resize(len+1);
		memcpy(&m_Text[0],&buf[2],size-2);
		m_Text[len]=0;
	}
	else if (buf[0]==0xEF && buf[1]==0xBB && buf[2]==0xBF)
	{
		// UTF8
		int len=MultiByteToWideChar(CP_UTF8,0,(const char*)&buf[3],size-3,NULL,0);
		m_Text.resize(len+1);
		MultiByteToWideChar(CP_UTF8,0,(const char*)&buf[3],size-3,&m_Text[0],len);
		m_Text[len]=0;
	}
	else
	{
		// ACP
		int len=MultiByteToWideChar(CP_ACP,0,(const char*)&buf[0],size,NULL,0);
		m_Text.resize(len+1);
		MultiByteToWideChar(CP_UTF8,0,(const char*)&buf[0],size,&m_Text[0],len);
		m_Text[len]=0;
	}
}

// Splits m_Text into m_Lines
void CSettingsParser::ParseText( void )
{
	// split into lines
	wchar_t *str=&m_Text[0];
	while (*str)
	{
		if (*str!=';') // ignore lines starting with ;
		{
			// trim leading whitespace
			while (*str==' ' || *str=='\t')
				str++;
			m_Lines.push_back(str);
		}
		wchar_t *p1=wcschr(str,'\r');
		wchar_t *p2=wcschr(str,'\n');
		wchar_t *end=&m_Text[m_Text.size()-1];
		if (p1) end=p1;
		if (p2 && p2<end) end=p2;

		wchar_t *next=end;
		while (*next=='\r' || *next=='\n')
			next++;

		// trim trailing whitespace
		while (end>str && (*end==' ' || *end=='\t'))
			end--;
		*end=0;
		str=next;
	}
}

// Filters the settings that belong to the given language
// lanugages is a 00-terminated list of language names ordered by priority
void CSettingsParser::FilterLanguages( const wchar_t *languages )
{
	std::vector<const wchar_t*> lines;
	lines.swap(m_Lines);
	for (const wchar_t *lang=languages;*lang;lang+=wcslen(lang)+1)
	{
		size_t langLen=wcslen(lang);
		for (size_t i=0;i<lines.size();i++)
		{
			const wchar_t *line=lines[i];
			if (*line=='[' && _wcsnicmp(line+1,lang,langLen)==0 && line[langLen+1]==']')
			{
				for (i++;i<lines.size();i++)
				{
					line=lines[i];
					if (*line=='[') break;
					m_Lines.push_back(line);
				}
				break;
			}
		}
	}
}

// Returns a setting with the given name. If no setting is found, returns def
const wchar_t *CSettingsParser::FindSetting( const char *name, const wchar_t *def )
{
	wchar_t wname[256];
	size_t len=MultiByteToWideChar(1252,0,name,-1,wname,_countof(wname)-1);
	if (len==0 || wname[len-1]!=0)
		return def;
	len--;

	const wchar_t *str=FindSetting(wname,len);
	return str?str:def;
}

const wchar_t *CSettingsParser::FindSetting( const wchar_t *name, const wchar_t *def )
{
	const wchar_t *str=FindSetting(name,wcslen(name));
	return str?str:def;
}

const wchar_t *CSettingsParser::FindSetting( const wchar_t *name, size_t len )
{
	for (size_t i=0;i<m_Lines.size();i++)
	{
		const wchar_t *str=m_Lines[i];
		if (_wcsnicmp(name,str,len)==0)
		{
			str+=len;
			while (*str==' ' || *str=='\t')
				str++;
			if (*str!='=') continue;
			str++;
			while (*str==' ' || *str=='\t')
				str++;
			return *str?str:NULL;
		}
	}

	return NULL;
}

// Frees all resources
void CSettingsParser::Reset( void )
{
	m_Lines.clear();
	m_Text.clear();
}

///////////////////////////////////////////////////////////////////////////////

bool CSkinParser::LoadVariation( const wchar_t *fname )
{
	m_VarText.swap(m_Text);
	bool res=LoadText(fname);
	if (res)
	{
		std::vector<const wchar_t*> lines;
		lines.swap(m_Lines);
		ParseText();
		m_Lines.insert(m_Lines.end(),lines.begin(),lines.end());
	}
	m_VarText.swap(m_Text);
	return res;
}

bool CSkinParser::LoadVariation( HMODULE hMod, HRSRC hResInfo )
{
	m_VarText.swap(m_Text);
	bool res=LoadText(hMod,hResInfo);
	if (res)
	{
		std::vector<const wchar_t*> lines;
		lines.swap(m_Lines);
		ParseText();
		m_Lines.insert(m_Lines.end(),lines.begin(),lines.end());
	}
	m_VarText.swap(m_Text);
	return res;
}

void CSkinParser::Reset( void )
{
	CSettingsParser::Reset();
	m_VarText.clear();
}

///////////////////////////////////////////////////////////////////////////////

const wchar_t *GetToken( const wchar_t *text, wchar_t *token, int size, const wchar_t *separators )
{
	while (*text && wcschr(separators,*text))
		text++;
	const wchar_t *c1=text,*c2;
	if (text[0]=='\"')
	{
		c1++;
		c2=wcschr(c1,'\"');
	}
	else
	{
		c2=c1;
		while (*c2!=0 && !wcschr(separators,*c2))
			c2++;
	}
	if (!c2) c2=text+wcslen(text);
	int l=(int)(c2-c1);
	if (l>size-1) l=size-1;
	memcpy(token,c1,l*2);
	token[l]=0;

	if (*c2) return c2+1;
	else return c2;
}

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer (Senior)
United States United States
Ivo started programming in 1985 on an Apple ][ clone. He graduated from Sofia University, Bulgaria with a MSCS degree. Ivo has been working as a professional programmer for over 12 years, and as a professional game programmer for over 10. He is currently employed in Pandemic Studios, a video game company in Los Angeles, California.

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