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Classic Shell

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23 Feb 2010MIT33 min read 954.1K   10K   195  
Classic Start menu and other shell features for Windows 7 and Vista.
// Classic Shell (c) 2009-2010, Ivo Beltchev
// The sources for Classic Shell are distributed under the MIT open source license

// ClassicCopyExt.h : Declaration of the CClassicCopyExt

#pragma once
#include "resource.h"       // main symbols

#include "ClassicExplorer_i.h"
#include <vector>

#if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
#error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms."
#endif



// CClassicCopyExt

class ATL_NO_VTABLE CClassicCopyExt :
	public CComObjectRootEx<CComSingleThreadModel>,
	public CComCoClass<CClassicCopyExt, &CLSID_ClassicCopyExt>,
	public IShellExtInit,
	public IContextMenu 

{
public:
	CClassicCopyExt()
	{
	}

DECLARE_REGISTRY_RESOURCEID(IDR_CLASSICCOPYEXT)

DECLARE_NOT_AGGREGATABLE(CClassicCopyExt)

BEGIN_COM_MAP(CClassicCopyExt)
	COM_INTERFACE_ENTRY(IShellExtInit)
	COM_INTERFACE_ENTRY(IContextMenu)
END_COM_MAP()



	DECLARE_PROTECT_FINAL_CONSTRUCT()

	HRESULT FinalConstruct()
	{
		return S_OK;
	}

	void FinalRelease()
	{
	}

public:
	// IShellExtInit
	STDMETHODIMP Initialize(LPCITEMIDLIST, LPDATAOBJECT, HKEY);

	// IContextMenu
	STDMETHODIMP GetCommandString(UINT_PTR, UINT, UINT*, LPSTR, UINT);
	STDMETHODIMP InvokeCommand(LPCMINVOKECOMMANDINFO);
	STDMETHODIMP QueryContextMenu(HMENU, UINT, UINT, UINT, UINT);
};

OBJECT_ENTRY_AUTO(__uuidof(ClassicCopyExt), CClassicCopyExt)

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer (Senior)
United States United States
Ivo started programming in 1985 on an Apple ][ clone. He graduated from Sofia University, Bulgaria with a MSCS degree. Ivo has been working as a professional programmer for over 12 years, and as a professional game programmer for over 10. He is currently employed in Pandemic Studios, a video game company in Los Angeles, California.

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