Click here to Skip to main content
15,886,137 members
Articles / Web Development / HTML

.NET CLR Injection: Modify IL Code during Run-time

Rate me:
Please Sign up or sign in to vote.
4.98/5 (240 votes)
7 Aug 2014LGPL310 min read 594.2K   18.4K   352  
Modify methods' IL codes on runtime even if they have been JIT-compiled, supports release mode / x64 & x86, and variants of .NET versions, from 2.0 to 4.5.
/***************************************************************************
 *                                  _   _ ____  _
 *  Project                     ___| | | |  _ \| |
 *                             / __| | | | |_) | |
 *                            | (__| |_| |  _ <| |___
 *                             \___|\___/|_| \_\_____|
 *
 * Copyright (C) 2012, Linus Nielsen Feltzing, <linus@haxx.se>
 * Copyright (C) 2012, Daniel Stenberg, <daniel@haxx.se>, et al.
 *
 * This software is licensed as described in the file COPYING, which
 * you should have received as part of this distribution. The terms
 * are also available at http://curl.haxx.se/docs/copyright.html.
 *
 * You may opt to use, copy, modify, merge, publish, distribute and/or sell
 * copies of the Software, and permit persons to whom the Software is
 * furnished to do so, under the terms of the COPYING file.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ***************************************************************************/

#include "curl_setup.h"

#include <curl/curl.h>

#include "urldata.h"
#include "url.h"
#include "progress.h"
#include "multiif.h"
#include "bundles.h"
#include "sendf.h"
#include "rawstr.h"

#include "curl_memory.h"
/* The last #include file should be: */
#include "memdebug.h"

static void conn_llist_dtor(void *user, void *element)
{
  struct connectdata *data = element;
  (void)user;

  data->bundle = NULL;
}

CURLcode Curl_bundle_create(struct SessionHandle *data,
                            struct connectbundle **cb_ptr)
{
  (void)data;
  DEBUGASSERT(*cb_ptr == NULL);
  *cb_ptr = malloc(sizeof(struct connectbundle));
  if(!*cb_ptr)
    return CURLE_OUT_OF_MEMORY;

  (*cb_ptr)->num_connections = 0;
  (*cb_ptr)->server_supports_pipelining = FALSE;

  (*cb_ptr)->conn_list = Curl_llist_alloc((curl_llist_dtor) conn_llist_dtor);
  if(!(*cb_ptr)->conn_list) {
    Curl_safefree(*cb_ptr);
    return CURLE_OUT_OF_MEMORY;
  }
  return CURLE_OK;
}

void Curl_bundle_destroy(struct connectbundle *cb_ptr)
{
  if(!cb_ptr)
    return;

  if(cb_ptr->conn_list) {
    Curl_llist_destroy(cb_ptr->conn_list, NULL);
    cb_ptr->conn_list = NULL;
  }
  Curl_safefree(cb_ptr);
}

/* Add a connection to a bundle */
CURLcode Curl_bundle_add_conn(struct connectbundle *cb_ptr,
                              struct connectdata *conn)
{
  if(!Curl_llist_insert_next(cb_ptr->conn_list, cb_ptr->conn_list->tail, conn))
    return CURLE_OUT_OF_MEMORY;

  conn->bundle = cb_ptr;

  cb_ptr->num_connections++;
  return CURLE_OK;
}

/* Remove a connection from a bundle */
int Curl_bundle_remove_conn(struct connectbundle *cb_ptr,
                            struct connectdata *conn)
{
  struct curl_llist_element *curr;

  curr = cb_ptr->conn_list->head;
  while(curr) {
    if(curr->ptr == conn) {
      Curl_llist_remove(cb_ptr->conn_list, curr, NULL);
      cb_ptr->num_connections--;
      conn->bundle = NULL;
      return 1; /* we removed a handle */
    }
    curr = curr->next;
  }
  return 0;
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Team Leader
China China
Jerry is from China. He was captivated by computer programming since 13 years old when first time played with Q-Basic.



  • Windows / Linux & C++
  • iOS & Obj-C
  • .Net & C#
  • Flex/Flash & ActionScript
  • HTML / CSS / Javascript
  • Gaming Server programming / video, audio processing / image & graphics


Contact: vcer(at)qq.com
Chinese Blog: http://blog.csdn.net/wangjia184

Comments and Discussions